Software Alternatives, Accelerators & Startups

GPU.JS VS OpenGL

Compare GPU.JS VS OpenGL and see what are their differences

Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

GPU.JS logo GPU.JS

Single-file JavaScript library for GPU acceleration

OpenGL logo OpenGL

OpenGL is the premier environment for developing portable, interactive 2D and 3D graphics...
  • GPU.JS Landing page
    Landing page //
    2021-09-20
  • OpenGL Landing page
    Landing page //
    2021-09-25

GPU.JS features and specs

No features have been listed yet.

OpenGL features and specs

  • Cross-platform Compatibility
    OpenGL is platform-independent, allowing developers to write code that can run on multiple platforms such as Windows, macOS, Linux, and others without modification.
  • Wide Hardware Support
    Extensive support across a broad range of graphics hardware, making it a reliable choice for ensuring that applications will work on various devices.
  • Open Source
    As an open-source graphics API, OpenGL allows for extensive collaboration and contributions from the community, improving its features and performance over time.
  • Industry Standard
    Used widely in the industry for professional applications in areas like CAD, virtual reality, and video games, providing good community support and documentation.
  • Rich Feature Set
    Provides a comprehensive set of features for rendering 2D and 3D vector graphics, offering flexibility for developers to create complex visual effects.

Possible disadvantages of OpenGL

  • Complexity
    OpenGL's vast array of features and options can lead to a steep learning curve for new developers who may find it challenging to implement even basic tasks.
  • Obsolete Features
    Some parts of OpenGL are considered outdated, with legacy functionality that may complicate development and require additional effort to modernize older codebases.
  • Performance Overhead
    While generally efficient, OpenGL can introduce overhead compared to lower-level APIs like Vulkan or Direct3D, which offer more direct control of graphics hardware resources.
  • Fragmented Support
    Different platforms and graphics card vendors may implement OpenGL features inconsistently, requiring extra testing and potentially platform-specific workarounds.
  • Low Abstraction
    Despite its flexibility, OpenGL provides a lower level of abstraction compared to some newer APIs, meaning that developers must manage more of the graphics pipeline manually.

GPU.JS videos

GPU.js - GPGPU in your browser

OpenGL videos

OSBUDDY 3.0 OPENGL REVIEW - Not as promised??

More videos:

  • Review - Latest OpenGL and Vulkan GPU drivers Pubg gaming Review Poco F1 | 0.18 Mad Miramar Update
  • Review - OpenGL Basic (Fastest Review)

Category Popularity

0-100% (relative to GPU.JS and OpenGL)
Javascript UI Libraries
100 100%
0% 0
Game Engine
0 0%
100% 100
JavaScript Framework
100 100%
0% 0
Game Development
0 0%
100% 100

User comments

Share your experience with using GPU.JS and OpenGL. For example, how are they different and which one is better?
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Social recommendations and mentions

Based on our record, GPU.JS seems to be more popular. It has been mentiond 10 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

GPU.JS mentions (10)

  • Chrome Ships WebGPU
    How will this compare to Gpu.js? https://gpu.rocks/. - Source: Hacker News / about 2 years ago
  • New Release: 0 A.D. Alpha 26: Zhuangzi (Open Source Ancient Warfare RTS)
    Https://gpu.rocks/#/ Sorry, this is barely gameplay related, just interested if that could be kept synced. - Source: Hacker News / over 2 years ago
  • Show HN: GPU-accelerated “lava lamp” based on universal function approximator
    You can refresh the page to get a different random generator function. This code uses the great gpu.js library (https://gpu.rocks) to speed things up. The basic idea is to generate colors for each pixel at each given time step by running a randomly-generated function. The function is influenced by the concept of neural nets as universal function approximators. Basically, it takes the pixel x/y coordinates and some... - Source: Hacker News / over 3 years ago
  • Use your B̶R̶A̶I̶N̶ GPU
    Website nowadays have high end graphics and requires a lot of processing power so it might be a good IDEA to utilize the power of GPU. It might sound complicated but its really simple actually. Because there are many library out there to help you out. For example GPU.js. It also switch backs to regular mode if the user device don't have a GPU so no worries there. So get started now by reading the DOCS. - Source: dev.to / over 3 years ago
  • Gentle introduction to GPUs inner workings
    I know there's a lot of Javascript developers on this forum. If you want to get into GPU programming, I highly recommend gpu.js [1] library as a jumping off point. It's amazing how powerful computers are and how we squander most our cycles. [1] https://gpu.rocks/#/ Disclaimer: I have one un-merged PR in the gpu.js repo. - Source: Hacker News / over 3 years ago
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OpenGL mentions (0)

We have not tracked any mentions of OpenGL yet. Tracking of OpenGL recommendations started around Mar 2021.

What are some alternatives?

When comparing GPU.JS and OpenGL, you can also consider the following products

gpgpu.js - JavaScript library to use the GPU in the browser through WebGL

SDL - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...

WebMonkeys - JavaScript library for massively parallel GPU programming

Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.

The Battle for Wesnoth - The Battle for Wesnoth is a turn-based tactical strategy game with a high fantasy theme.

Vulkan - Vulkan is a new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.