Based on our record, Google Cloud Build should be more popular than Pixi.js. It has been mentiond 15 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Dagger seems to attempt to reinvent Tekton which is based on https://cloud.google.com/build which is a good way to do cicd, so credit to the Dagger guys for knowing what DevOps (at least if they are real DevOps) folks know. - Source: Hacker News / 7 months ago
Would like to have the integration with GCP, especially with Cloud Build (https://cloud.google.com/build)! - Source: Hacker News / over 1 year ago
a backend, computing and serving tiled heat maps. This is a Go application build via Google Cloud Build and executed via Google Cloud Run. It connects to MongoDB Atlas, hosted in same GCP region, to retrieve the features to be displayed. - Source: dev.to / over 1 year ago
To build Docker container images for your serverless apps, you need to enable Cloud Build. - Source: dev.to / over 1 year ago
Super simple to integrate CI/CD with GitHub using Cloud Build (which also has a generous free tier). Source: over 1 year ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / 2 months ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 2 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago
Data Fabric - Data Fabric is an architecture and set of data services that provide consistent capabilities across a choice of endpoints spanning on-premises and multiple cloud environments.
p5.js - JS library for creating graphic and interactive experiences
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