The game engine you waited for... Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
Based on our record, Godot Engine seems to be a lot more popular than Typescript. While we know about 460 links to Godot Engine, we've tracked only 27 mentions of Typescript. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
> I failed to fairly evaluate my options at the start of the project. The more projects I do, the more time I find that I dedicate to just planning things up front. Sometimes it's fun to just open a game engine and start playing with it (I too have an unfair bias in this area, but towards Godot [https://godotengine.org/]), but if I ever want to build something to release, I start with a spreadsheet. - Source: Hacker News / about 2 months ago
It’s definitely niche, but one of the best presentations I’ve ever seen was done in godot [0] One of my coworkers copied our PowerPoint theme, built a super basic presentation mode with transitions and used the engine for interactive demos live in the slides running the code. [0] https://godotengine.org/. - Source: Hacker News / about 2 months ago
Historically, open-source software has played a critical role in democratizing the development process. Platforms like Blender for 3D modeling and Godot Engine for game creation have revolutionized the creative process, offering free and powerful alternatives to proprietary solutions. By integrating these tools, The Sandbox leverages the robustness of community-driven technology and innovative coding practices... - Source: dev.to / 3 months ago
> Godot is a game engine. https://godotengine.org Yeah, I knew that, and precisely because of that I assumed it's a typo :) We have a native Python client. We can take a look if it works from Godot. Do you know if this is a popular use case? - Source: Hacker News / 4 months ago
Https://godotengine.org Supabase has unofficial support. https://github.com/supabase-community/godot-engine.supabase/... Thanks for responding! I'm about 60% done with my current project so I don't think I'll be up to migrate( again, originally I started with Firebase), but I still definitely consider Gel for future projects. Or if... - Source: Hacker News / 4 months ago
What are we going to do today? We're going to build a minimalist blog using Zola (built with Rust, btw), AWS CDK, Tailwind CSS, and a tiny bit of Typescript. - Source: dev.to / 4 months ago
Over time, esm became widely adopted by developers thanks to bundlers and languages like TypeScript since they are capable of transforming esm syntax into cjs. - Source: dev.to / 6 months ago
Vitest supports ECMAScript modules (ESM), TypeScript out of the box. - Source: dev.to / over 1 year ago
In this part, we will be initializing the project, getting all of the initial files out of the way and then configure Prettier as well as create the first package of our monorepo which will be a tsconfig package responsible for sharing TypeScript configuration files to the other packages we will create in the future. - Source: dev.to / about 2 years ago
The owners of TypeScript need to do a better job at documenting language features. I always know that some sort of null/undefined handling is available but can never remember the name of the operators. And when you browse or search typescriptlang.org you cannot even find any docs on null forgiving operators. They spend more time detailing how JSX works than they do the basics of the language. Source: over 2 years ago
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