The game engine you waited for... Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
Developers looking to build simple, responsive web applications or websites, especially when they want to avoid the bloat of larger frameworks like Bootstrap or Foundation. It's ideal for projects where speed and minimalism are key considerations.
Based on our record, Godot Engine seems to be a lot more popular than Spectre.css. While we know about 460 links to Godot Engine, we've tracked only 4 mentions of Spectre.css. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
> I failed to fairly evaluate my options at the start of the project. The more projects I do, the more time I find that I dedicate to just planning things up front. Sometimes it's fun to just open a game engine and start playing with it (I too have an unfair bias in this area, but towards Godot [https://godotengine.org/]), but if I ever want to build something to release, I start with a spreadsheet. - Source: Hacker News / about 1 month ago
It’s definitely niche, but one of the best presentations I’ve ever seen was done in godot [0] One of my coworkers copied our PowerPoint theme, built a super basic presentation mode with transitions and used the engine for interactive demos live in the slides running the code. [0] https://godotengine.org/. - Source: Hacker News / about 1 month ago
Historically, open-source software has played a critical role in democratizing the development process. Platforms like Blender for 3D modeling and Godot Engine for game creation have revolutionized the creative process, offering free and powerful alternatives to proprietary solutions. By integrating these tools, The Sandbox leverages the robustness of community-driven technology and innovative coding practices... - Source: dev.to / 3 months ago
> Godot is a game engine. https://godotengine.org Yeah, I knew that, and precisely because of that I assumed it's a typo :) We have a native Python client. We can take a look if it works from Godot. Do you know if this is a popular use case? - Source: Hacker News / 3 months ago
Https://godotengine.org Supabase has unofficial support. https://github.com/supabase-community/godot-engine.supabase/... Thanks for responding! I'm about 60% done with my current project so I don't think I'll be up to migrate( again, originally I started with Firebase), but I still definitely consider Gel for future projects. Or if... - Source: Hacker News / 3 months ago
In this guide, we’ll create a simple booking form and we’ll store the form submissions in a MongoDB collection. We'll build the UI using React and then add styling with Spectre.css. - Source: dev.to / over 2 years ago
I used spectre CSS and it worked pretty well Https://picturepan2.github.io/spectre/. Source: over 3 years ago
Spectre.css is among the best lightweight CSS frameworks for the rapid and extensible development of websites. It is not only lightweight but also a responsive framework. All sets of modules are packed in 10kb gzipped. It is flexbox-based, gracefully designed, and has advanced elements and components. - Source: dev.to / almost 4 years ago
In order to pass the Sinatra project lab, all functionality listed in the requirements must be present - but this still leaves a lot of room for improvement. Specifically when it comes to application design. CRUD Pokedex is styled using a very basic CSS framework called Spectre.css, but it needs to be polished to achieve a more cohesive, professional look. - Source: dev.to / about 4 years ago
Unity - The multiplatform game creation tools for everyone.
Bootstrap - Simple and flexible HTML, CSS, and JS for popular UI components and interactions
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Bulma - Bulma is an open source CSS framework based on Flexbox and built with Sass. It's 100% responsive, fully modular, and available for free.
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.
Tailwind CSS - A utility-first CSS framework for rapidly building custom user interfaces.