The game engine you waited for... Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
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Based on our record, Godot Engine seems to be a lot more popular than Graphite Editor. While we know about 460 links to Godot Engine, we've tracked only 34 mentions of Graphite Editor. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
> I failed to fairly evaluate my options at the start of the project. The more projects I do, the more time I find that I dedicate to just planning things up front. Sometimes it's fun to just open a game engine and start playing with it (I too have an unfair bias in this area, but towards Godot [https://godotengine.org/]), but if I ever want to build something to release, I start with a spreadsheet. - Source: Hacker News / about 1 month ago
It’s definitely niche, but one of the best presentations I’ve ever seen was done in godot [0] One of my coworkers copied our PowerPoint theme, built a super basic presentation mode with transitions and used the engine for interactive demos live in the slides running the code. [0] https://godotengine.org/. - Source: Hacker News / about 1 month ago
Historically, open-source software has played a critical role in democratizing the development process. Platforms like Blender for 3D modeling and Godot Engine for game creation have revolutionized the creative process, offering free and powerful alternatives to proprietary solutions. By integrating these tools, The Sandbox leverages the robustness of community-driven technology and innovative coding practices... - Source: dev.to / 3 months ago
> Godot is a game engine. https://godotengine.org Yeah, I knew that, and precisely because of that I assumed it's a typo :) We have a native Python client. We can take a look if it works from Godot. Do you know if this is a popular use case? - Source: Hacker News / 3 months ago
Https://godotengine.org Supabase has unofficial support. https://github.com/supabase-community/godot-engine.supabase/... Thanks for responding! I'm about 60% done with my current project so I don't think I'll be up to migrate( again, originally I started with Firebase), but I still definitely consider Gel for future projects. Or if... - Source: Hacker News / 3 months ago
Https://graphite.rs/ (still early in development) offers node-based editing. - Source: Hacker News / 7 months ago
You might look into https://graphite.rs/ . MS Paint is about my digital art interface complexity limit, but I do read Graphite's blog posts and their app sounds really attractive for more serious artists. - Source: Hacker News / 8 months ago
I was referring to the link posted to HN: https://graphite.rs/. - Source: Hacker News / 8 months ago
We also collaborate with https://github.com/thorvg/thorvg and https://graphite.rs/. - Source: Hacker News / about 1 year ago
There is also Graphite (https://graphite.rs/) which, unlike Gimp, has a modern architecture and very ambitious goals (Blender for 2D basically). - Source: Hacker News / about 1 year ago
Unity - The multiplatform game creation tools for everyone.
Gimel Studio - Next-generation of the cross-platform non-destructive, node based 2D image graphics editor
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
rui - Experimental Rust UI library. Contribute to audulus/rui development by creating an account on GitHub.
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.
Penpot - Design freedom for teams