Performance
Graphite Editor is designed to be efficient and fast, providing a smooth user experience even when handling complex graphics.
Open Source
Being open source, Graphite Editor allows users to modify, distribute, and contribute to the codebase, fostering a community-driven development approach.
Modern Web Technologies
Built with cutting-edge web technologies, Graphite Editor runs in the browser, offering cross-platform compatibility and ease of access.
Advanced Vector Editing
Provides robust vector graphic editing capabilities, making it suitable for designers and artists who require precision and flexibility.
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Https://graphite.rs/ (still early in development) offers node-based editing. - Source: Hacker News / 6 months ago
You might look into https://graphite.rs/ . MS Paint is about my digital art interface complexity limit, but I do read Graphite's blog posts and their app sounds really attractive for more serious artists. - Source: Hacker News / 7 months ago
I was referring to the link posted to HN: https://graphite.rs/. - Source: Hacker News / 7 months ago
We also collaborate with https://github.com/thorvg/thorvg and https://graphite.rs/. - Source: Hacker News / about 1 year ago
There is also Graphite (https://graphite.rs/) which, unlike Gimp, has a modern architecture and very ambitious goals (Blender for 2D basically). - Source: Hacker News / about 1 year ago
Not sure which web-based spreadsheet app you're talking about, because there are many that do use these frameworks. Here's a PS/AI clone built with a Svelte frontend: https://graphite.rs. - Source: Hacker News / over 1 year ago
Wanted to contribute to a good Rust-based project last week, started searching and found a good Reddit thread featuring several great projects. Looked at and found Graphite. I liked the concept though I know almost nothing about graphic design. Source: almost 2 years ago
I'm currently trying to decide on the SD server to deploy with Graphite, both for running locally (with Tauri desktop builds) and for us to host on a server for users. Source: almost 2 years ago
If you're interested in helping us build a 2D graphics editing suite for designers and artists, consider contributing to Graphite. Getting started instructions are here. We code review PRs closely and give feedback to help you improve, and offer advice and mentorship via our Discord while you're learning and coding. Source: almost 2 years ago
If graphical apps suit your fancy, the Graphite tries hard to make new contributors feel at home. Source: almost 2 years ago
I run an open source 2D graphics editor project and our license is Apache 2.0 (which is basically the same as MIT) which provides much more freedom than the GPL does, since it's not copyleft. We have a Stable Diffusion feature built in, and we want to provide a hosted component so users can utilize that feature without self-hosting. A1111 being AGPL likely means we have to find an alternate backend. I'm looking... Source: almost 2 years ago
Graphite is an in-development 2D creative tool for vector and raster graphics editing (basically, the goal is to make a better Inkscape and Gimp, plus way more). If that's interesting to you, we try really hard to have an inviting community that makes it approachable to get up and running with contributing to the project. Come say hi on our Discord and I can help get you set up. Or read our quick contributing... Source: almost 2 years ago
There's also https://graphite.rs/ which is an existing image manipulation application in Rust project that you could join in with. It's currently rendering to SVG, but they are actively working on moving to Vello (which also builds on top of wgpu). Source: about 2 years ago
I got excited for a second, because an SD distro written all in Rust is exactly what I need for Graphite, an open source Photoshop/Gimp replacement written in Rust. Source: about 2 years ago
This project was created over the course of the past three seasons by a university student group on behalf of the Graphite Rust-based 2D graphics editor project. They have just wrapped up their project and published this 0.2 release of the crate, so anyone interested in stepping in to maintain the crate would be greatly appreciated. We are also looking for help with code review since this was the team's first... Source: about 2 years ago
I meant something like the open-source https://graphite.rs/ but not in alpha stages. Source: about 2 years ago
We are creating Graphite, another 2D graphics editor written with a web frontend. I don't know how similar or different our approach is to Figma's, but I can talk a little bit about how our system works. Source: over 2 years ago
Reminds me a bit of https://graphite.rs/. - Source: Hacker News / over 2 years ago
Element on the web? We will need that for Graphite, if we move to Xilem in the future. Source: over 2 years ago
Would this mean it could be possible to, say, port the inference code for Stable Diffusion to pure Rust using the NdArrayBackend? (Out of curiosity, what performance reduction percent would it likely mean over the CUDA backend?) I'm working on a pure Rust 2D graphics editor (Graphite) that will integrate lots of ML models for image processing and synthesis, but it's unfortunately looking like we'll have to very... Source: over 2 years ago
I should start hooking this up to Krita. It looks like it's a lot of fun in there! I've tried playing with Graphite's integration but I was unable to get it to connect to the A1111 process, and that's as far as I got there so far. Source: over 2 years ago
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