Based on our record, MagicaCSG should be more popular than Gmsh. It has been mentiond 6 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I'm not sure if this is correct place, since my issue is most likely cmake related rather than c++, but I would like to ask anyway. So I'm trying to set up a project, which is new to me (this was usually done by someone else already). I would like to add the 3rd party library gmsh to the setup, but my CMake seems to incorrectly (or not all) link the lib. Source: 5 months ago
Depending on what you are planning on trying to do. Goma and OpenFOAMare both free to download and use. You can create a mesh with gmsh for free. Source: over 1 year ago
Mostly for work. I need to run some CFD models (OpenFOAM -https://openfoam.org/). But I also need to do pre-processing to create the models. I will use YADE (https://www.yade-dem.org/) and GMSH (http://gmsh.info/) for this. I think that for OpenFOAM it is more important to have good processors but for YADE and GMSH I think that I will also need a decent GPU. Source: over 2 years ago
I tried Gmsh with the script from Prof Geuzaine, and it work pretty well. Http://gmsh.info/ Script: Http://geuz.org/photos/cg/cg.geo. Source: about 3 years ago
You should check out MagicaCSG, which is a more sophisticated version (though still free!) of this: https://ephtracy.github.io/index.html?page=magicacsg#ss-carousel_ss. - Source: Hacker News / 3 days ago
The two best SDF modelers in existence are MagicaCSG[1] and Adobe Substance Modeler[2]. There are also a few others, like Womp, but those two are the most feature-complete. Blender is also adding them as part of geometry nodes, and there is also an add-on that is working on adding SDF for hard-surface. [1] https://ephtracy.github.io/index.html?page=magicacsg & https://www.patreon.com/magicavoxel. - Source: Hacker News / 3 days ago
MagicaVoxel is fun and fantastic. The UX takes some getting used to. Note that he's been working on MagicaCSG [1] distant field editor and path tracing renderer in the recent years and although it's PC only, it's very interesting. Follow him on t/x as he's quite active there [2]. [1] https://ephtracy.github.io/index.html?page=magicacsg [2] https://twitter.com/ephtracy. - Source: Hacker News / 6 months ago
There's also MagicaCSG [1] , from the same person who made MagicaVoxel [2]. [1] http://ephtracy.github.io/index.html?page=magicacsg [2] http://ephtracy.github.io/index.html?page=mv_main. - Source: Hacker News / about 2 years ago
MagicaCSG is a graphical signed distance field editor (by the author of Magica Voxel). The example video and images demonstrate how SDFs can be used for complex modelling!. - Source: Hacker News / almost 3 years agohttps://ephtracy.github.io/index.html?page=magicacsg
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