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GLSL Sandbox VS Processing

Compare GLSL Sandbox VS Processing and see what are their differences

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GLSL Sandbox logo GLSL Sandbox

An online GSGL Shader Gallery and live development tool.

Processing logo Processing

C++ and Java programming at the speed of thought.
  • GLSL Sandbox Landing page
    Landing page //
    2021-09-25
  • Processing Landing page
    Landing page //
    2023-06-12

We recommend LibHunt Processing for discovery and comparisons of trending Processing projects.

GLSL Sandbox features and specs

  • Interactive Learning
    GLSL Sandbox offers a real-time environment where users can instantly see the effects of their GLSL code, which is excellent for learning and experimenting.
  • Community-Sharing
    Users can share their shaders with the community, allowing for collaborative learning and inspiration from the works of others.
  • No Setup Required
    As a web-based tool, GLSL Sandbox eliminates the need for complex setups or installations, making it accessible from any browser.
  • Quick Prototyping
    The platform allows for rapid prototyping of shader ideas, letting users test and iterate their designs efficiently.
  • Simple Interface
    GLSL Sandbox features a straightforward and user-friendly interface, making it easy for people new to GLSL to start creating.

Possible disadvantages of GLSL Sandbox

  • Limited Features
    Compared to more sophisticated IDEs, GLSL Sandbox lacks advanced tools and features such as debugging support, version control, and project management.
  • Performance Constraints
    Being browser-based, it may not handle complex shaders or provide the performance needed for more demanding graphics work.
  • No Offline Access
    GLSL Sandbox requires an internet connection, which can be a limitation for users who need to work offline.
  • Less Control Over Environment
    Users cannot customize the development environment as much as standalone applications, potentially limiting specific workflow preferences.
  • Shader Compatibility
    Since it runs in a web environment, compatibility issues may arise depending on the browser being used and its support for WebGL.

Processing features and specs

  • Ease of Use
    Processing has a simple and straightforward syntax, making it accessible for beginners and quick for prototyping.
  • Visualization Capabilities
    Processing excels at creating visually appealing graphics, animations, and interactive content.
  • Active Community
    Processing has a large, active community that contributes tutorials, examples, libraries, and forums support.
  • Cross-Platform
    Processing is cross-platform, allowing developers to run their sketches on Windows, macOS, and Linux.
  • Educational Focus
    Processing is designed with teaching in mind and is widely used in educational settings to teach programming concepts.
  • Integration with Other Tools
    Processing can be easily integrated with other creative coding tools and software such as Arduino.

Possible disadvantages of Processing

  • Performance Limitations
    Processing may not be the best choice for highly performance-critical applications, especially those requiring intense computation.
  • Limited Functionality
    While great for graphics and animation, Processing might be limited for other types of development like database-driven applications.
  • Java Dependency
    Processing is built on top of Java, which may not be ideal or preferred for all users, especially those who do not wish to work with Java.
  • Scalability Issues
    Processing sketches might face challenges when scaling up to large or more complex projects.
  • Basic IDE
    The Processing IDE is quite basic compared to more advanced development environments, potentially limiting for complex project management.

GLSL Sandbox videos

fractal GLSL sandbox review metroid like

More videos:

  • Review - Importing GLSL sandbox shaders and rendering under macOS Metal.

Processing videos

Processing - Kickstarter Board Game Review

More videos:

  • Review - Processing or p5.js? My opinions
  • Review - Processing: A Game of Serving Humanity Review

Category Popularity

0-100% (relative to GLSL Sandbox and Processing)
3D
9 9%
91% 91
Interactive Exhibits
31 31%
69% 69
Javascript UI Libraries
0 0%
100% 100
VJ
24 24%
76% 76

User comments

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Social recommendations and mentions

Based on our record, Processing seems to be a lot more popular than GLSL Sandbox. While we know about 340 links to Processing, we've tracked only 7 mentions of GLSL Sandbox. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

GLSL Sandbox mentions (7)

  • Show HN: Psychedelic animation generator; (p)art of your next trip
    Https://iquilezles.org/ is a legend, see the articles and video tutorials. Aside from shadertoy I use https://glslsandbox.com/ (for some reason it has https errors now). It's the same concept and it has a lot of submissions that are more basic than shardertoy where you can easily change lines and see what happens. My intuition for these kind of shaders: They are just pure functions mapping an x,y coordinate to a... - Source: Hacker News / 2 months ago
  • WebGL minigame on my new portfolio website
    I also found this website just recently: https://webgl2fundamentals.org/ and it's something I'm definitely gonna read through fully. You may also check https://thebookofshaders.com/ for shaders tutorials (they also have a pretty good editor), https://www.shadertoy.com/ and https://glslsandbox.com/ for some shader ideas. https://iquilezles.org/ and especially his SDF tutorials on YouTube.... Source: over 2 years ago
  • Why does it do those "chunks"
    I was messing around with this when I noticed those weird chunks. Source: over 2 years ago
  • pygame_shaders - a module to easily integrate shaders with Pygame
    (The example shader below wasn't written by me, it can be found here https://glslsandbox.com/). Source: over 2 years ago
  • Website created to host, share, run and display GLSL shader code - shadergrounds.com
    For folks looking for something considerably more casual than shadertoy, there's also https://glslsandbox.com/ , which makes it stupid easy to grab an existing shader there, tweak 2 lines and publish the result. You probably won't gain fame or glory there, but it's a rather convenient practice ground. Source: over 2 years ago
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Processing mentions (340)

  • Processing Foundation is hiring a Processing Project Lead!
    You can learn more about the Processing software and community at processing.org, or visit the Processing4 repository, Processing website repository, and our roadmap. - Source: dev.to / 16 days ago
  • Cloth
    >web dev/gradle/java knowledge to build something like this Web dev (and not just in java) is dominated by "component integration" concerns, containing lots of structure but little content. Computation is delegated to libraries, and the problems more about complexity of integration (at build time) scaled distributed systems (at runtime). In contrast, writing a simulation is computationally intensive, so... - Source: Hacker News / 22 days ago
  • Relax while watching bouncing particles making connections when they get closer
    See https://bleuje.com/animationsite/2024_1/ for a collection of programmatic black and white animations made with https://processing.org/ He even publishes the source code on https://github.com/Bleuje/processing-animations-code/tree/ma.... - Source: Hacker News / 4 months ago
  • Cosy Computing
    This is a nice comment and speaks to the notion that every medium has its own characteristic feel even is not "better" by some metric (e.g. Vinyl vs CDs, vs cassettes, vs live radio, vs mp3, etc.). A similar feeling of immediacy without any intervening concerns is hacking away at a Processing [https://processing.org/] sketch. In some sense it's the complete opposite of retro computing, but it engenders similar... - Source: Hacker News / 9 months ago
  • Want to be a software engineer? The difficulty of top down learning.
    In high school the first languages and tools I remember using were things like Turing, Processing, GreenFoot and BlueJ. All of which were learning tools, and with the exception of Turing, were Java abstractions with the main focus on graphical programming. These tools allowed me to do some pretty cool things, very quickly. These early experience are really what inspired my interest. - Source: dev.to / 10 months ago
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What are some alternatives?

When comparing GLSL Sandbox and Processing, you can also consider the following products

Shadertoy - Build shaders, share them, and learn from the best community.

p5.js - JS library for creating graphic and interactive experiences

SHADERed - Lightweight, full-featured desktop tool for creating and testing HLSL and GLSL shaders

OpenFrameworks - openFrameworks

Shader Editor - Android app to create GLSL shaders and use them as live wallpaper

TouchDesigner - TouchDesigner is a visual development platform that equips you with the tools you need to create stunning realtime projects and rich user experiences.