Connect. ◾️See when your fellow contributors are online and which repos, branches and files they are working on. Automated. ◾️Connect your issue tracker to share what issue you are working on based on your current branch.
Live. ◾️ See others' local changes in the gutter of your editor and get notified the moment you make a conflicting change. Patch. ◾️View diffs of other contributors' local files and cherry‑pick individual lines, files or complete working copies.
Codeshare. ◾️Make voice and video calls directly from your editor and codeshare to see each others cursors.
Agnostic. ◾️Edit together simultaneously, interoperable between VS Code and all JetBrains IDEs.
Based on our record, GDevelop seems to be a lot more popular than GitLive. While we know about 78 links to GDevelop, we've tracked only 3 mentions of GitLive. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
There are plenty of tools that have started popping up to try and improve this situation since last year. CodeTogether, Duckly, Code With Me, and GitLive to name a few. Source: over 3 years ago
GitLive. Extend your IDE with the real-time features remote development teams need to work together effectively. See what your teammates are working on and get notified of merge conflicts before you commit. Make video calls and code together live, VS Code to JetBrains. [GITLIVE]. - Source: dev.to / almost 4 years ago
This is in no way an answer to your question but perhaps you would find git.live's merge conflict detection feature useful to potentially avoid the conflicts in the first place 😅. Source: about 4 years ago
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / 12 days ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / 8 months ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / 9 months ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / over 1 year ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / over 1 year ago
CodeStream - CodeStream helps development teams resolve issues faster, and improve code quality by streamlining code reviews inside your IDE
Godot Engine - Feature-packed 2D and 3D open source game engine.
Refactor.io - Share your code instantly for refactoring and code review
Unity - The multiplatform game creation tools for everyone.
Codebeat for iOS - Automated code review for iOS
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.