Based on our record, itch.io seems to be a lot more popular than GitLab. While we know about 7501 links to itch.io, we've tracked only 132 mentions of GitLab. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
In this article, we explore funding methods that empower projects such as Red Hat, GitLab, and Blender. Our discussion focuses on overlaying robust financial models with community-led efforts while incorporating advanced technologies like blockchain and smart contracts for secure, transparent fund distribution. With clear definitions, tables, bullet lists, and real-world examples, we aim to provide a holistic view... - Source: dev.to / 27 days ago
💡** My Take:** If you’re not ready to spend hours debugging AWS configurations, you might want to consider other cloud options, such as DigitalOcean or Gitlab for CI/CD. - Source: dev.to / about 1 month ago
The foundation of OSS is its community. OSDSNs offer platforms like GitHub and GitLab that encourage communication and collaboration, creating a sense of belonging among developers. These platforms are essential for managing projects and enhancing motivation within the community. - Source: dev.to / 2 months ago
The open core model involves offering a core open-source product while providing premium features as part of a separate, paid product. This model encourages community involvement by allowing free access to the foundational version. Meanwhile, it supports sustainability by charging for advanced features tailored to specific market needs. GitLab exemplifies this model, offering a free version alongside premium... - Source: dev.to / 2 months ago
Projects can also monetize by selling complementary products, such as plugins or premium add-ons. Platforms like GitLab leverage this model by offering advanced features for a fee. - Source: dev.to / 3 months ago
Brandshield has been deleting and rewriting their non-statement deflecting responsibility repeatedly while hiding all the comments calling out their cascade of BS. Here is their current statement blaming iwantmyname and link to the hidden replies: > We want to address recent reports surrounding a website takedown. > BrandShield serves as a trusted partner to many brands. Our AI-driven platform detects potential... - Source: Hacker News / 5 months ago
Funko's statement: >At Funko, we hold a deep respect and appreciation for indie games, indie gamers, and indie developers. We’re fans of fans, and we love the creativity and passion that define the indie gaming community. >Recently, one of our brand protection partners identified a page on http://itch.io imitating the Funko Fusion development website. A takedown request was issued to address this specific page.... - Source: Hacker News / 5 months ago
As several people has pointed out here, don't focus on programming. That can kill the urge to make games pretty quick. And an important thing often overlooked, is prototyping. Whatever kind of game you are making, find a way to make a fast mockup using paper or whatever - and test it. That being said, you should take a look at simple game engines like; Twine, GDevelop, TyranoBuilder and PICO-8. Remember; the... - Source: Hacker News / 8 months ago
Publishing on platforms like itch.io are a great way to get feedback (but see comments about comments earlier!) and to see if an idea is worth pursuing. Self-published mini-games are also a good way to scratch that gamedev itch when it isn't your day job too - I should push a couple myself actually! - Source: dev.to / about 1 year ago
This guy might not be farming. I'm not, but I have hundreds of cheap games from early humble bundles, huge itch.io fund raiser bundles, etc. Source: over 1 year ago
GitHub - Originally founded as a project to simplify sharing code, GitHub has grown into an application used by over a million people to store over two million code repositories, making GitHub the largest code host in the world.
GOG.com - DRM-free game store, selling both new and old titles. No clients required.
BitBucket - Bitbucket is a free code hosting site for Mercurial and Git. Manage your development with a hosted wiki, issue tracker and source code.
ARPAY - AR-PAY.com, All-in-one Retail and Payments. You can access your favorite internet services: online games, e-wallets, console games, online shopping cards, and many more!
Gitea - A painless self-hosted Git service
OpenGameArt.org - A site dedicated to sharing artwork & other assets for game development.