Based on our record, itch.io seems to be a lot more popular than GitHub Pages. While we know about 7498 links to itch.io, we've tracked only 466 mentions of GitHub Pages. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
For this application, Elm controlled the routing. So, I had to adapt the scripts to deploy to Netlify instead of GitHub Pages. Why? Because you need to be able to tell the web server to redirect all relevant requests to the application. GitHub Pages doesn't have support for it. - Source: dev.to / 15 days ago
It's super easy to publish a static site like the resume with GitHub Pages. Just check out the docs. - Source: dev.to / about 1 month ago
GitHub Pages: Host your static websites directly from your GitHub repository. - Source: dev.to / 2 months ago
As per many other comments, it sounds like a static site generator like Hugo (https://gohugo.io/) or Jekyll (https://jekyllrb.com/), hosted on GitHub Pages (https://pages.github.com/) or GitLab Pages (https://about.gitlab.com/stages-devops-lifecycle/pages/), would be a good match. If you set up GitHub Actions or GitLab CI/CD to do the build and deploy (see e.g.... - Source: Hacker News / 3 months ago
Ideal for open source projects, docs sites, and portfolios. GitHub Pages. - Source: dev.to / 3 months ago
Publishing on platforms like itch.io are a great way to get feedback (but see comments about comments earlier!) and to see if an idea is worth pursuing. Self-published mini-games are also a good way to scratch that gamedev itch when it isn't your day job too - I should push a couple myself actually! - Source: dev.to / 21 days ago
This guy might not be farming. I'm not, but I have hundreds of cheap games from early humble bundles, huge itch.io fund raiser bundles, etc. Source: 5 months ago
I just found this game on itch.io and it's SO GOOD! Source: 5 months ago
Combat is as gritty as the GM makes it. Healing is TOUGH out of the box, so by default it is already pretty gritty. In fact, part of the crew premise is players can have a few 'cast of characters' that sub in when a PC is in a rough spot. You as the GM choose what type of physical harm to give out, and how often - so it's pretty controllable. Like I said, look at itch.io for some alternate healing ideas if you... Source: 5 months ago
I have just registered at itch.io and paid $10 for kudos. I don't have a GPU-equipped PC, I am just curious about the Horde system. Downloaded the client to my Windows laptop and ran it to generate a 512x512 picture of Julia fractal (my test prompt) with the Midjourney model, there seemed to be no SDXL models to choose from. It took about a minute to generate. The 2nd generation (with the same prompt), which took... Source: 5 months ago
Vercel - Vercel is the platform for frontend developers, providing the speed and reliability innovators need to create at the moment of inspiration.
GOG.com - DRM-free game store, selling both new and old titles. No clients required.
Jekyll - Jekyll is a simple, blog aware, static site generator.
OpenGameArt.org - A site dedicated to sharing artwork & other assets for game development.
Netlify - Build, deploy and host your static site or app with a drag and drop interface and automatic delpoys from GitHub or Bitbucket
IsThereAnyDeal - "When the price is right, you will play all night."