Software Alternatives, Accelerators & Startups

GitHub Gist VS EnTT

Compare GitHub Gist VS EnTT and see what are their differences

Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

GitHub Gist logo GitHub Gist

Gist is a simple way to share snippets and pastes with others.

EnTT logo EnTT

Header-only C++ game development library with innovative ECS (Entity-Component-System).
  • GitHub Gist Landing page
    Landing page //
    2022-07-28
  • EnTT Landing page
    Landing page //
    2023-09-05

GitHub Gist features and specs

  • Ease of Use
    GitHub Gist provides a simple interface for creating and sharing code snippets or textual information. Users can quickly create new gists without needing to set up a full repository.
  • Version Control
    Each gist benefits from built-in version control, allowing users to track changes and roll back to previous versions if necessary.
  • Collaboration
    Gists can be shared with others easily, and collaborators can comment on, suggest changes, and fork the gist for further modification, making it a good tool for code reviews and quick sharing.
  • Embed and Share
    Gists can be embedded into websites and blogs, making it easy to share code in a readable and aesthetically pleasing way.
  • Public or Private
    Users have the option to create public or secret gists, offering flexibility in terms of visibility and accessibility.

Possible disadvantages of GitHub Gist

  • Limited Features
    Gists are not full-fledged repositories and lack many features that GitHub repositories offer, such as project management tools and issue tracking.
  • Search and Organization
    Managing and finding gists can become challenging as there is no internal folder structure or advanced search capability to organize them effectively.
  • Security
    While gists can be made private, they are still accessible by anyone who has the URL. They do not provide the same level of access control as private GitHub repositories.
  • Limited Collaboration
    While gists support basic collaboration through comments and forks, they do not offer the comprehensive collaboration tools available in full GitHub repositories, such as detailed pull requests and issue tracking.
  • File Size Limitation
    Gists have a file size limit, making them unsuitable for larger files or projects. This limits their use for anything beyond simple or small code snippets.

EnTT features and specs

  • Performance
    EnTT is known for its high performance and minimal overhead, making it suitable for real-time applications such as games.
  • Flexibility
    EnTT provides a flexible ECS (Entity-Component-System) framework that allows developers to customize systems and components as needed.
  • Header-only
    As a header-only library, EnTT is easy to integrate into projects with minimal setup.
  • Modern C++
    EnTT takes full advantage of modern C++ features, offering a concise and efficient API.
  • Active Community
    EnTT has an active community and detailed documentation, which can help developers troubleshoot and optimize their use of the library.

Possible disadvantages of EnTT

  • Complexity
    The complexity of EnTT and ECS in general can be daunting for beginners who are not familiar with these concepts.
  • Learning Curve
    Due to its flexibility and use of modern C++ techniques, there is a steep learning curve associated with mastering EnTT.
  • Limited Use Cases
    While EnTT excels in game development, its ECS paradigm might not be the best fit for all types of applications, such as traditional object-oriented systems.
  • C++ Specific
    As a C++ library, EnTT is not suitable for projects or teams using other programming languages, limiting its usability to C++ ecosystems.

GitHub Gist videos

Deploy Website using GitHub Pages in less than 10 mins

EnTT videos

EnTT -- C++ ECS Gaming Library

More videos:

  • Review - Intro to EnTT (ECS) | Game Engine series

Category Popularity

0-100% (relative to GitHub Gist and EnTT)
Design Playground
100 100%
0% 0
Programming
0 0%
100% 100
JavaScript
100 100%
0% 0
Developer Tools
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, EnTT should be more popular than GitHub Gist. It has been mentiond 32 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

GitHub Gist mentions (8)

  • Help…I’m slightly embarrassed to post this…but could anyone look at my profile and let me know if there are any “newbie red flags”. I’ve fallen in love with Python and decided to post projects from the classes I’ve taken. I’ve got more advanced projects to post and still have some project cleaning!
    If you are learning things, you could also create github gists. That way your repos will only be coding related, while you can create tutorials / work exercises in gists. Source: over 2 years ago
  • Best Practice for keeping a library of code/functions to reuse in future projects
    I use Github, both for full repos and for short gists. Source: about 3 years ago
  • Flutter Challenges: Challenge 02
    On the other hand, shared DartPads are just gists on GitHub so theoretically they can include code that works with different packages. Of course, such gists will not compile in DartPad and will be displayed as having errors :(. Source: over 3 years ago
  • Best way to make notes about coding?
    Perhaps github gists? https://gist.github.com/discover. Source: over 3 years ago
  • Some information that may be useful on the *nature of the problem* posed by the pandemic and SARS-cov-2 virus
    I looked at Github gists, but they are focused in displaying the markdown sourcecode (so e.g. Hyperlinks won't be clickable [1] ). Options just don't seem to be focused on simply hosting PDFs/information with clickable references. Source: over 3 years ago
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EnTT mentions (32)

  • Using Jolt with flecs & Dear ImGui: Game Physics Introspection
    EnTT is a popular alternative to flecs for C++, which has different performance/memory characteristics. - Source: dev.to / about 1 year ago
  • Focus: A simple and fast text editor written in Jai
    Https://pastebin.com/VPypiitk This is a very small experiment I did to learn the metaprogramming features. Its an ECS library using the same model as entt (https://github.com/skypjack/entt). In 200 lines or so it does the equivalent of a few thousand lines of template heavy Cpp while compiling instantly and generating good debug code. Some walkthrough: Line 8 declares... - Source: Hacker News / almost 2 years ago
  • Introducing Ecsact
    Since we wanted a common game simulation that would be on both the server and the client we looked into a few libraries that would fit our ECS needs. It was decided we were going to write this common part of our game in C++, but rust was considered. C++ was a familiar language for us so naturally EnTT and flecs came up right away. I had used EnTT before, writing some small demo projects, so our choice was made... - Source: dev.to / almost 2 years ago
  • Sharing Saturday #472
    Are you sure you don't want to use a C++ package manager? Libtcod is on Vcpkg and with that setup you could add the fmt library or EnTT. Fmt fixes C++'s string handling and EnTT fixes everything wrong with the entities of the previous tutorials. Source: almost 2 years ago
  • What are the limits of blueprints?
    There's also a performance question. While we can now use Blueprint nativization to convert Blueprints to C++ the result will be a fairly naive version, fast enough for most purposes but not if you're trying to push every bit of performance. This is where you're looking at making sure you're hitting things such as using the CPU cache as well as possible for an ECS system (Look at ENTT or Flecs if you want to see... Source: about 2 years ago
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What are some alternatives?

When comparing GitHub Gist and EnTT, you can also consider the following products

Pastebin.com - Pastebin.com is a website where you can store text for a certain period of time.

Flecs - Multi-threaded Entity Component System written for C89 & C99

PrivateBin - PrivateBin is a minimalist, open source online pastebin where the server has zero knowledge of...

EntityX - Fast, type-safe C++ ECS (Entity-Component System).

hastebin - Pad editor for source code.

Entitas - Entity Component System Framework for C# and Unity