Based on our record, Preact.js seems to be a lot more popular than Gio UI. While we know about 83 links to Preact.js, we've tracked only 7 mentions of Gio UI. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
> At least with a language like Go, it somewhat makes sense, and has been attempted: https://gioui.org/ Gio UI is an immediate-mode UI, and immediate-mode UIs map very nicely to Rust. Egui is quite easy to use. https://www.egui.rs/. - Source: Hacker News / 8 months ago
I didn't bash Java/Kotlin. In fact, I have written few android apps in Kotlin, Java and I also have fiddled with Jetpack compose, JNI and NDK (I have also played with mpv's Opengl/Vulkan's rendering on Android if that matters to you). I don't want to share the projects of mine because I don't want to reveal my identity. > https://gioui.org/ I know that tailscale's android application is written in it but I don't... - Source: Hacker News / 8 months ago
Tell me you've never done any Android development, without telling me... This is such a low-effort "take" without any effort to justify _why_ you'd want something like this. There's a high amount of impedance mismatch trying to write GUIs in a non-GC language like Rust which _has_ to run on what's essentially a Java VM (ART). At least with a language like Go, it somewhat makes sense, and has been attempted:... - Source: Hacker News / 8 months ago
I am building the same but with golang and https://gioui.org/. Source: 12 months ago
I've been writing a WASM app using gio & I found myself wanting for a simplified web library. In addition I drew some inspiration from leptos server functions. A friend of mine mentioned it has some similarities with next.js. Source: 12 months ago
In this post, we get to know more about Preact, one of this year's trending libraries. And we'll compare it to React to see which one suits better for our projects. - Source: dev.to / about 2 months ago
Similarly to Promises/A+, this effort focuses on aligning the JavaScript ecosystem. If this alignment is successful, then a standard could emerge, based on that experience. Several framework authors are collaborating here on a common model which could back their reactivity core. The current draft is based on design input from the authors/maintainers of Angular, Bubble, Ember, FAST, MobX, Preact, Qwik, RxJS, Solid,... - Source: dev.to / 2 months ago
At the very bottom of the image, there are 3 blocks that I chose to call application components. If you are building a cross-framework library, these can be built with whatever tools you want! Only catch is, all the tools you use to build it, will be needed by everyone consuming it. So choose wisely, and be mindful of how many kilobytes of third party code you will need in order to ship. In Schedule-X, I chose to... - Source: dev.to / 6 months ago
>> React is not traditionally used for making games, but that's part of the fun and the challenge. R > MS Flight Simulator cockpits are built with MSFS Avionics Framework which is React-like and MIT licensed: https://github.com/microsoft/msfs-avionics-mirror/tree/main/src/sdk/components Million.js is faster than preact, and lists a number of references under Acknowledgements: ... - Source: Hacker News / 6 months ago
DEV is a Rails monolith, which uses Preact in the front-end using islands architecture. The reason why I mention all this is that it's not a full-stack JavaScript application, and there is no state management library like Redux or Zustand in use. The data store, for the most part on the front end, is all data attributes. - Source: dev.to / 7 months ago
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