GDevelop might be a bit more popular than dwm. We know about 75 links to it since March 2021 and only 64 links to dwm. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / 9 months ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / 9 months ago
Another engine that you can consider is GDevelop https://gdevelop.io. Source: about 1 year ago
If you’re down for a 2D project checkout GDevelop. It’s designed with a visual workflow in mind and programs with predefined actions and triggers, so if you’re comfortable laying out 2D assets if very easy to make them interactive, without knowing any code. Source: about 1 year ago
GDevelop is a free, no-code game engine that uses drag-and-drop functionality and menus to build games. It supports Javascript to impliment more complex code. To find out more go to – How to get started making a video game: GDevelop 5 (part one). Source: about 1 year ago
The only one I can think of the dwm window manager (https://dwm.suckless.org/), that used to prominently mention a SLOC limit of 2000. Doesn't seem to be mentioned in the landing page anymore, not sure if it's still in effect. - Source: Hacker News / 16 days ago
This is sort of the suckless approach. Most (all?) of their projects are customized by editing the source and recompiling. From their window manager, dwm: dwm is customized through editing its source code, which makes it extremely fast and secure - it does not process any input data which isn't known at compile time, except window titles and status text read from the root window's name. You don't have to learn... - Source: Hacker News / 3 months ago
> Their philosophy[1] says nothing of the sort Their philosophy doesn't, but their page for dwm[0] does :D "Because dwm is customized through editing its source code, it's pointless to make binary packages of it. This keeps its userbase small and elitist. No novices asking stupid questions. There are some distributions that provide binary packages though." [0] https://dwm.suckless.org/. - Source: Hacker News / 4 months ago
I was looking for a minimal linux distribution that is light on resources, and I found one called Metis Linux, which is based on Artix. The interesting part of metis is that it wasn't using a desktop environment, but a windows manager called dwm. At the time, metis linux had a minimal bash script installer via chroot. This took longer to setup, but I had a better understanding of what the setup involved rather... - Source: dev.to / 8 months ago
The window manager in this screenshot is DWM in floating mode (https://dwm.suckless.org) with a lot of patches and a compositor (to make DWM support transparency). And the terminal is st with some patches. Both should be compiled from source manually. And both are configured in C. Source: about 1 year ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
i3 - A dynamic tiling window manager designed for X11, inspired by wmii, and written in C.
Unity - The multiplatform game creation tools for everyone.
awesome - A dynamic window manager for the X Window System developed in the C and Lua programming languages.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
bspwm - A tiling window manager based on binary space partitioning