GDevelop might be a bit more popular than Arduino. We know about 78 links to it since March 2021 and only 63 links to Arduino. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
GDevelop combines open-source flexibility with powerful no-code features. Their recent AI plugins provide remarkable capabilities:. - Source: dev.to / 7 days ago
Humble Bundle has a Godot bundle is available for the next day or so. That might be a good one to look at if you're ok with leaning into code a bit (gdscript is very very similar to python). https://www.humblebundle.com/software/learn-godot-43-complete-course-bundle-software Also check out the RPG Maker bundle. That's pretty point-and-click. You can have something basic up and running in a couple minutes... - Source: Hacker News / 8 months ago
I selected this library as I normally use much higher-level tools to develop games such as p5.js, or GDevelop. Both these tools are amazing in their own right; however, I want to learn how these processes operate on a much lower level. These tools take care of a lot of issues for you ranging from asset to memory management. Raylib is still cross-platform but does not handle these tasks for the programmer which I... - Source: dev.to / 8 months ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / over 1 year ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / over 1 year ago
I was gonna say the arduino.cc site but that works too. Source: almost 2 years ago
When you write your code and compile it, what environment are you doing it in? Are you using an online cloud service like arduino.cc's IoT cloud? Or have you downloaded and installed the Arduino IDE application from arduino.cc's software download page? Source: almost 2 years ago
There are tons of libraries for the Arduino platform that people have written and there are many available for use with this module, so you don't have to do any super heavy lifting programming-wise. In the Arduino IDE you can download from arduino.cc I installed a couple of libraries just now as a test. The reason I installed them is because almost every library comes with several short example programs showing... Source: almost 2 years ago
Did all of it make sense? Could you do the projects he shows by yourself without starting and stopping the video? That might show areas that you would want to brush up on. Another great idea is to go through all of the commands on the arduino.cc language reference page. Make sure you instinctively understand what each function listed does and experiment with any that you aren't familiar with. Source: almost 2 years ago
There are also IoT cloud style dashboards at places like arduino.cc that let you add various widgets for dials and controls to represent the data you have locally with your Arduino. Source: almost 2 years ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
Iotellect - Iotellect helps businesses on all continents to develop, deliver and operate IoT/IIoT solutions, services and products.
Unity - The multiplatform game creation tools for everyone.
Ubidots - A cloud service to capture and make sense of sensor data
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Amazon AWS - Amazon Web Services offers reliable, scalable, and inexpensive cloud computing services. Free to join, pay only for what you use.