Software Alternatives & Reviews

FTXUI VS rot.js

Compare FTXUI VS rot.js and see what are their differences

FTXUI logo FTXUI

Get the latest version of ftxui-starter for Linux - My summary

rot.js logo rot.js

rot.js: The ROguelike Toolkit for JavaScript
  • FTXUI Landing page
    Landing page //
    2023-03-06
  • rot.js Landing page
    Landing page //
    2020-02-17

Category Popularity

0-100% (relative to FTXUI and rot.js)
IDE
61 61%
39% 39
URL Shortener
59 59%
41% 41
Bookmark Manager
60 60%
40% 40
Link Management
66 66%
34% 34

User comments

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Social recommendations and mentions

Based on our record, rot.js seems to be more popular. It has been mentiond 12 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

FTXUI mentions (0)

We have not tracked any mentions of FTXUI yet. Tracking of FTXUI recommendations started around Jun 2021.

rot.js mentions (12)

  • New Project -Help me decide on a Framework/ Library
    I can recommend rot.js. It offers both ascii and tileset support. Source: 11 months ago
  • I'm trying to create a very basic outline for how to create a roguelike map generator (nothing else), but I'm struggling.
    ROT.JS is a great library for making quick roguelikes and being in javascript means you can inspect the code. It has a number of map generation algorithms that you can mess around with to make interesting dungeons. https://ondras.github.io/rot.js/hp/. Source: about 1 year ago
  • [2023 in RoguelikeDev] Lost Gardens of the Stone Heart
    Lost Gardens of the Stone Heart is a browser game in traditional ASCII style, written in Javascript with the ROT.js and Tracery libraries. Or, at least, it will be when it reaches that magic critial mass of features and things actually happening and coalesces into something deserving the adjective. Source: over 1 year ago
  • The base for the RogueLike game with ROT.js
    The code is Open Source (like everything on CodePen) and anyone can modify the game to add more features. I just want to share it here so someone maybe will create something more fun with it. It uses ROT.js library. Note that the code was created quite some time ago and it's written in ES5 version of JavaScript. Source: over 1 year ago
  • Sharing Saturday #414
    Thanks! I am using [rot.js](https://ondras.github.io/rot.js/hp/) map generation primitives and then layering stuff on top of that. I'll probably introduce an "outside" at some point with caves and forests you can explore. Source: almost 2 years ago
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What are some alternatives?

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newt - Programming library for color text mode, widget based user interfaces.

tui-rs - Build terminal user interfaces and dashboards using Rust - fdehau/tui-rs

Turbo Vision - A Turbo Vision port to the GNU compiler and more