Software Alternatives & Reviews

rot.js VS Turbo Vision

Compare rot.js VS Turbo Vision and see what are their differences

rot.js logo rot.js

rot.js: The ROguelike Toolkit for JavaScript

Turbo Vision logo Turbo Vision

A Turbo Vision port to the GNU compiler and more
  • rot.js Landing page
    Landing page //
    2020-02-17
  • Turbo Vision Landing page
    Landing page //
    2019-12-18

rot.js videos

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Turbo Vision videos

Turbo Vision Top # 11 Facts

More videos:

  • Review - The Turbo Express & Turbo Vision - HUGE Collection Update!

Category Popularity

0-100% (relative to rot.js and Turbo Vision)
URL Shortener
40 40%
60% 60
IDE
38 38%
62% 62
Bookmark Manager
41 41%
59% 59
Link Management
43 43%
57% 57

User comments

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Social recommendations and mentions

Based on our record, rot.js should be more popular than Turbo Vision. It has been mentiond 12 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

rot.js mentions (12)

  • New Project -Help me decide on a Framework/ Library
    I can recommend rot.js. It offers both ascii and tileset support. Source: 10 months ago
  • I'm trying to create a very basic outline for how to create a roguelike map generator (nothing else), but I'm struggling.
    ROT.JS is a great library for making quick roguelikes and being in javascript means you can inspect the code. It has a number of map generation algorithms that you can mess around with to make interesting dungeons. https://ondras.github.io/rot.js/hp/. Source: about 1 year ago
  • [2023 in RoguelikeDev] Lost Gardens of the Stone Heart
    Lost Gardens of the Stone Heart is a browser game in traditional ASCII style, written in Javascript with the ROT.js and Tracery libraries. Or, at least, it will be when it reaches that magic critial mass of features and things actually happening and coalesces into something deserving the adjective. Source: over 1 year ago
  • The base for the RogueLike game with ROT.js
    The code is Open Source (like everything on CodePen) and anyone can modify the game to add more features. I just want to share it here so someone maybe will create something more fun with it. It uses ROT.js library. Note that the code was created quite some time ago and it's written in ES5 version of JavaScript. Source: over 1 year ago
  • Sharing Saturday #414
    Thanks! I am using [rot.js](https://ondras.github.io/rot.js/hp/) map generation primitives and then layering stuff on top of that. I'll probably introduce an "outside" at some point with caves and forests you can explore. Source: almost 2 years ago
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Turbo Vision mentions (2)

  • I miss Turbo C, I've never used such a fantastic IDE again. It could include assembly commands directly from C code, it had a powerful graphics library for the 80s. in forty years I've used many languages, environments, frameworks... but I still miss the simplicity and power of Turbo C under MS/DOS/
    There were efforts to replicate the experience on modern platforms, like the SETEDIT IDE using Turbo Vision for its UI. Source: over 1 year ago
  • Things I've learned building a modern TUI framework
    OMG you using CSS for stying the TUI??! I love this! Please tell me you can have window widgets Like a modern Turbo Vision [1] where you can drag/drop them even one on top of the other? [1] http://tvision.sourceforge.net/#wtv. - Source: Hacker News / over 1 year ago

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