Based on our record, Fritzing should be more popular than Pixi.js. It has been mentiond 26 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
References: Felipe Flop’s website https://www.filipeflop.com/blog/controle-monitoramento-iot-nodemcu-e-mqtt/ accessed on 01/27/2018. Eclipse server for MQTT Broker https://iot.eclipse.org/ accessed on 01/27/2018. Mosquitto https://mosquitto.org/ accessed on 01/27/2018. Cloud MQTT https://www.cloudmqtt.com/ accessed on 01/27/2018. DuckDNS https://www.duckdns.org/ accessed on 01/27/2018. Proftpd... - Source: dev.to / 6 months ago
Https://tinyurl.com/yr34sym6 https://wokwi.com/ is great for simple, digital only stuff. https://fritzing.org/ will kind of lay out the PCB for you, but it's kind of a pain in the ass. Wokwi and Fritzing are more "Breadboard Simulators" than real circuit simulators, but they do have their place. - Source: Hacker News / 8 months ago
For designing them there are various tools out there. Personally I find https://easyeda.com/ and https://upverter.com/ easier to get started with. Other popular option (but with a much steeper learning curve) are kcad, but I have always found that to be clunky UI. https://fritzing.org/ is another local option that is easy to use but last time I tried it would crash on me all the time making it basically unusable -... Source: about 1 year ago
Fritzing - Opensource, a simpler tool but still fully capable. Though last time (many years ago) I tried to use it, despite quite liking it I found it to be very unstable to the point I could not use it without it crashing many times. Maybe that was just my system or maybe things have improved since then though. Might be worth a try. I quite liked it when it was not crashing. Source: over 1 year ago
I'd recommend you check out the software called Fritzing! Source: over 1 year ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / about 2 months ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 2 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago
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