This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Unity might be a bit more popular than Frame.io. We know about 204 links to it since March 2021 and only 175 links to Frame.io. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I confused this with https://frame.io/. - Source: Hacker News / 6 months ago
Do you use frame.io? You can mark up notes and revisions, and export those as an edl for Resolve and import as markers into Resolve. The use a tool like https://aescripts.com/review-importer/ to import the same comments from frame.io into after effects. Or just use the Frame.io plugin directly inside After Effects too. Source: over 1 year ago
I never did. I've started sharing cuts with clients a different way and have had to apologize for the glitch. Just tried frame.io today and am still having playback issues. Really frustrating. Source: over 1 year ago
Easy communication using Trello and Frame.io. Source: over 1 year ago
So I do remote editing for my brother's training business. We use frame.io and I always download the proxies (sometimes 80-90 clips) to a folder in my documents folder. Is there any way to make it so that all of the clips can get re-pointed to the new file location instead of doing them all manually?Example. Source: over 1 year ago
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / about 2 months ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 3 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 8 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 11 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 11 months ago
Asana - Asana project management is an effort to re-imagine how we work together, through modern productivity software. Fast and versatile, Asana helps individuals and groups get more done.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
KROCK.IO - Collaborating on a project has never been easier. Run, control & manage every aspect through visual communication with your team and clients. Stay up-to-date with the daily tasks on Krock.io and have the best teamwork experience!
Godot Engine - Feature-packed 2D and 3D open source game engine.
Vimeo - Vimeo is a social media app that lets you share and capture videos. You can watch new videos in a variety of different categories, and you can share your own content right from your device. Read more about Vimeo.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.