This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity should be more popular than Foundation. It has been mentiond 204 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Foundation is a mobile-first responsive front-end framework that provides a range of CSS and JavaScript components for creating websites quickly. It’s often seen as a competitor to Bootstrap, offering more flexibility and customization options. - Source: dev.to / 7 months ago
Foundation: An easy-to-use, powerful, and flexible front-end framework for building web applications on any device. - Source: dev.to / 7 months ago
Here is a thought you might want to consider and see if it makes sense. This is personal, but I also believe this is where design codes (especially CSS) are going to go. It is not going to be Tailwind or more new frameworks. Honestly, I think all of these Bootstrap, Foundation, and Tailwind, etc. Are like middle-layer abstractions are for designs that are neither small nor large. Bootstrap won because of the... - Source: Hacker News / 9 months ago
Foundation is another popular open-source front-end framework, similar to Bootstrap, but with its own set of features and design principles. It was created by ZURB a design and development company in 2011. And is also maintained by a community of developers. - Source: dev.to / about 1 year ago
Are you cool with JS frameworks? If so, you can use a higher level of abstraction that takes care of the CSS for you. If you just want to mock something up, you can use a pre-built UI system / component framework and just put together UIs declaratively, without having to worry about the underlying CSS or HTML at all. Examples include https://mui.com/ and https://chakra-ui.com/ and https://ant.design/ Really easy... - Source: Hacker News / over 1 year ago
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / about 1 month ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 3 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 8 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 11 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 11 months ago
Bootstrap - Simple and flexible HTML, CSS, and JS for popular UI components and interactions
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Materialize CSS - A modern responsive front-end framework based on Material Design
Godot Engine - Feature-packed 2D and 3D open source game engine.
Semantic UI - A UI Component library implemented using a set of specifications designed around natural language
Blender - Blender is the open source, cross platform suite of tools for 3D creation.