Based on our record, Wave Financial should be more popular than FNA. It has been mentiond 42 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Emulating "dead" consoles and unchanging APIs is usually sustainable. We'll all be able to play Sega MD/Genesis games and XNA games until the end of time, with whatever hardware, platform, controllers, and video outputs we need. Source: about 1 year ago
Https://fna-xna.github.io/ this explains it better. Source: over 1 year ago
MonoGame is an open-source framework, a thin layer of abstraction over input, sound, and graphics APIs. MonoGame lets game developers write cross platform code that will run on desktop, mobile, and console devices. Many commercially successful indie games have been shipped using MonoGame, and it's similar frameworks XNA and FNA, since 2007. MonoGame is ideal for developers who don't want an engine to dictate their... Source: almost 2 years ago
FWIW while this tutorial series looks very old and XNA has indeed been officially discontinued, FNA is a 100% compatible (or at least as 100% as it can be :-P) XNA reimplementation that can be used instead of XNA and is still under active development (last release 11 days ago) while it has been used by a bunch of games already. Because of that most XNA resources should apply to FNA too. Source: almost 2 years ago
So a little bit of context here: I'm a huge fan of the FNA game framework. It's an open source replacement for the discontinued XNA 4.0 framework. I think it's fantastic for small scale indie projects, it's such a nice blank canvas "only the things you need" approach. Source: about 2 years ago
If you need CC processing for yourself, go to waveapps.com and go create an account. Source: 12 months ago
I use waveapps.com. It's free and keeps track of everything all in one spot. You can even accept credit cards through them. Source: about 1 year ago
You know that Quicken comes from the same company as Quickbooks, right? Personally I would go back to a #2 and ledger paper before I give Intuit another nickel. Quicken For Small Business looks inexpensive at the moment, but it is also SaaS and they will still have you by the short hairs just like they do now. Take a look at waveapps.com . It's free for the basic accounting software. Source: about 1 year ago
You can dig for my other post if you want, short story is that I was tricked into upgrading from QB Desktop 2019 to 2022 because "2019 will stop working". I was not told QBD 2022 was subscription based. They hit me up 30 days before end of subscription and jacked my annual fee from $220 to $549. After 15 years I'm done with this. Solo Freelancer. Don't need to pay for something that I don't use all the features.... Source: about 1 year ago
Wave does all of this. I only use the invoicing product, but I know they also offer bookkeeping and even payroll services. Source: about 1 year ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
FreshBooks - The ideal accounting software for small business owners.
MonoGame - MonoGame is an open source implementation of the Microsoft XNA 4 Framework.
Xero - Xero is online accounting for your small business.
Bevy Game Engine - A collection of awesome Bevy projects. Contribute to bevyengine/awesome-bevy development by creating an account on GitHub.
QuickBooks Online - QuickBooks Online is a Cloud Accounting for small business that can be used on iPad, mobile phone or computer to do invoicing, billing, run reports, or even pay employees online.