Based on our record, Scratch seems to be a lot more popular than Flowlab. While we know about 558 links to Scratch, we've tracked only 13 mentions of Flowlab. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I'm honestly not that good at programming, but I found this really awesome game making tool called flowlab and it uses visual logic. Years later and now GALACDRIVE is on the app store with more to come :). Source: 10 months ago
Mostly because it's what I used before coming to rec room, I think it feels most like flowlab.io with their visual scripting because of how simple everything is. Source: about 1 year ago
Hi, I'm a little late to the party, but I'd like to introduce you to a game engine called flowlab. It's a simple to learn, yet very powerful visual scripting engine. Source: about 1 year ago
If you want to start somewhere small but have infinite potential start here> https://flowlab.io/. Source: about 1 year ago
Me when I reccomend you to try flowlab.io because I personally love it and it's 10 times easier to get started with compared to most game engines:. Source: over 1 year ago
LiveCode is about the closest literal logical successor to HyperCard. https://en.wikipedia.org/wiki/LiveCode?wprov=sfti1 That said, I think Scratch is a better learning environment these days and you can develop workable apps in the style of HyperCard. There are plenty of tutorials, documentation, and examples to work from. https://scratch.mit.edu. - Source: Hacker News / 1 day ago
And https://codecombat.com, which has been around for a while now. I think this paradigm (navigating a character using "move" function invocations) is good but kind of exhausts its usefulness after a while. I question whether my daughter learns coding this way or just is playing a turn based top down platformer. The most code like thing is when you use 'loops' to have characters repeat sequences of moves. I... - Source: Hacker News / 2 months ago
+1 Scratch! My son started with it, then expanded into Roblox/Lua. Children can download other people's games and experiment there. Scratch also has pre-made art, sounds, music. https://scratch.mit.edu/. - Source: Hacker News / 4 months ago
I am also going to highly recommend Scratch[1]. That is what got me into a programming around that age. You can even help him make a website to host his games on. [1]: https://scratch.mit.edu/. - Source: Hacker News / 4 months ago
This ! Learning to code will come after, spending time with your son writing down ideas might be more fun at first and it's a good time to teach him that games are thoughts first and then coded after. I would have recommended Scratch [1] for a first introduction instead of hoping into code right away, but since he is 9yo he will most likely want to hop on big game engine like he sees his favorite youtubers doing.... - Source: Hacker News / 4 months ago
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.
Code.org - Code.org is a non-profit whose goal is to expose all students to computer programming.
Unity - The multiplatform game creation tools for everyone.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Brethap - Control your breathing during meditation.
QICI Engine - Full-featured HTML5 game engine with visual interface for building games.