Our team is currently working on an iPhone app that will turn your phone into an eye tracker, amongst other features like head tracking and webcam streaming. Our goal is to provide an easy and affordable way to get started with eye tracking, making it accessible to everyone.
We are looking for beta testers! Here you can find the sign-up page for the beta: https://beam.eyeware.tech
Based on our record, Eyeware Beam should be more popular than Apple ARKit. It has been mentiond 33 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
We created an AI-powered eye tracking (and head tracking) PC software called Eyeware Beam ( https://beam.eyeware.tech/ ) that only requires a standard webcam. We're a deep tech team and developed the technology in-house. As you probably expect, it is less accurate and illumination robust than dedicated infrared trackers (like a Tobii 5), but good enough to enhance many gaming use cases. Most of our users are... Source: 5 months ago
I literally just bought this last night. Works with just a webcam and is shockingly accurate. https://beam.eyeware.tech/. - Source: Hacker News / 8 months ago
Happy to learn from you how we can make it better. Thanks in advance for your feedback! https://beam.eyeware.tech. Source: 9 months ago
We don't have any tear detection built into our Eyeware Beam tracker yet. I've seen youtubers implement solutions linked to tazers: https://www.youtube.com/watch?v=XR11BkzZ8NU. That might help generate the tears.:17737:. Source: about 1 year ago
Check out https://beam.eyeware.tech Now. The truth of this is you just cannot get the resolution for accurate eye tracking. But it’s enough for calculating gross position. Source: about 1 year ago
Apple has quite nice page with docs at the bottom: https://developer.apple.com/augmented-reality/. Source: 11 months ago
Feels like you're grasping at straws to dismiss them. If you think lower weight, not-grainy MR, six years of a public AR SDK, far better computing units, and an existing high-quality software ecosystem are "not noticeable", I'm left wondering what you think is noticeable. Source: 12 months ago
If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 2 years ago
ARKit is Apple's (A)ugmented (R)eality development (K)it. It takes the output from Unity and displays it in the goggles/headset the guy is wearing to see all this. Well, what a camera pointed at the display sees. Source: over 2 years ago
Google and Apple have already released their augmented reality development platforms, ARCore or ARKit, enabling the seamless integration of the digital and physical worlds. - Source: dev.to / over 2 years ago
TrackIR - TrackIR adds depth to the PC gaming experience by enabling players to take control of the in-game view.
Made With ARKit - Hand-picked curation of the coolest stuff made with ARKit
FaceTrackNoIR - FaceTrackNoIR is only available for Windows-based PC's (sorry, we have to start somewhere) and...
Google ARCore - Google Augmented Reality SDK
GiMeSpace Cam Control - Control your computer by making gestures in front of the webcam.
Snap Art - Snap's augmented reality platform