EnTT
EntityX
Flecs
Entitas
ZeroMQ
OpenCV
AsyncRun.vim
Dear ImGui
Node-RED
n8n.io
Zapier
Huginn
Nintex
dapulse
Bizagi
PetExec
EnTT
Node-REDBased on our record, Node-RED should be more popular than EnTT. It has been mentiond 128 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Optimizing struct layouts is cool. But if your motivation is to pack more monsters in your game definitely consider transposing your row oriented monster struct into a column oriented entity using Entity Component System. Example framework: https://github.com/skypjack/entt?tab=readme-ov-file It has benefits besides memory/cache optimizations. It... - Source: Hacker News / 12 months ago
EnTT is a popular alternative to flecs for C++, which has different performance/memory characteristics. - Source: dev.to / over 2 years ago
Https://pastebin.com/VPypiitk This is a very small experiment I did to learn the metaprogramming features. Its an ECS library using the same model as entt (https://github.com/skypjack/entt). In 200 lines or so it does the equivalent of a few thousand lines of template heavy Cpp while compiling instantly and generating good debug code. Some walkthrough: Line 8 declares... - Source: Hacker News / almost 3 years ago
Since we wanted a common game simulation that would be on both the server and the client we looked into a few libraries that would fit our ECS needs. It was decided we were going to write this common part of our game in C++, but rust was considered. C++ was a familiar language for us so naturally EnTT and flecs came up right away. I had used EnTT before, writing some small demo projects, so our choice was made... - Source: dev.to / about 3 years ago
Are you sure you don't want to use a C++ package manager? Libtcod is on Vcpkg and with that setup you could add the fmt library or EnTT. Fmt fixes C++'s string handling and EnTT fixes everything wrong with the entities of the previous tutorials. Source: about 3 years ago
HomeAssistant is probably doing too much for what you need. Imo it's not a good piece of software. https://nodered.org/ is maybe a better fit. Or just some plain old scripts. - Source: Hacker News / 5 months ago
Ahh, you didn't create Node-RED editor. That's an external project. https://nodered.org/. - Source: Hacker News / about 1 year ago
Node Red is a unique application that provides a graphical programming environment. With this, you can define input to output transformation with any level of complexity, including reading, parsing, formatting, and output with optional conditionals. For example, here is a flow definition that parses MQTT JSON messages that communicate if a node is alive, and then store this information in InfluxDB:. - Source: dev.to / over 1 year ago
For a simple test, I created this Node Red flow that listens to homeassistant/status messages. HA itself will send messages that communicate when its started or when it is about to shutdown. These messages, and a custom message I send from within HA, could be seen:. - Source: dev.to / over 1 year ago
Node-RED (e-RT3) Flow-based, low code development tool. - Source: dev.to / almost 2 years ago
EntityX - Fast, type-safe C++ ECS (Entity-Component System).
n8n.io - Free and open fair-code licensed node based Workflow Automation Tool. Easily automate tasks across different services.
Flecs - Multi-threaded Entity Component System written for C89 & C99
Zapier - Connect the apps you use everyday to automate your work and be more productive. 1000+ apps and easy integrations - get started in minutes.
Entitas - Entity Component System Framework for C# and Unity
Huginn - Build agents that monitor and act on your behalf. Your agents are standing by!