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DragonRuby Game Tookit VS Nim (programming language)

Compare DragonRuby Game Tookit VS Nim (programming language) and see what are their differences

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DragonRuby Game Tookit logo DragonRuby Game Tookit

Tiny, fast and cross-platform, 2D game engine in Ruby.

Nim (programming language) logo Nim (programming language)

The Nim programming language is a concise, fast programming language that compiles to C, C++ and JavaScript.
  • DragonRuby Game Tookit Landing page
    Landing page //
    2021-10-08
  • Nim (programming language) Landing page
    Landing page //
    2021-07-31

DragonRuby Game Tookit features and specs

  • Cross-Platform Support
    DragonRuby Game Toolkit enables game developers to seamlessly deploy their games on multiple platforms, including Windows, macOS, Linux, and consoles like Nintendo Switch, without extensive platform-specific code changes.
  • Lightweight and Fast
    DragonRuby is designed to be lightweight, allowing for fast game development and deployment. Its efficient runtime ensures good performance, especially on resource-constrained devices.
  • Ruby Programming Language
    The toolkit uses Ruby, a beginner-friendly programming language known for its simplicity and ease of learning, making it accessible for newcomers to game development.
  • Productivity
    With its concise and readable code, developers can prototype and iterate swiftly, enhancing productivity and enabling quick updates and changes during game development.
  • Strong Community Support
    Developers using DragonRuby benefit from an active and supportive community, including forums and resources that can help in solving problems and sharing knowledge.

Possible disadvantages of DragonRuby Game Tookit

  • Limited 3D Support
    DragonRuby Game Toolkit is primarily geared towards 2D game development, and its 3D capabilities are relatively limited compared to other engines, which may not be suitable for developers aiming to create complex 3D games.
  • Smaller Ecosystem
    Compared to larger and more established game engines, DragonRuby's ecosystem of tools, extensions, and plugins is smaller, which might limit some of the capabilities or require additional effort for certain features.
  • Learning Curve for Non-Ruby Users
    Developers unfamiliar with Ruby may face a learning curve as they adapt to the language and its paradigms, which might slow down initial development compared to using a game engine with a more familiar language.
  • Commercial License Fees
    DragonRuby requires a commercial license for larger projects, which could be a limiting factor for indie developers or small teams operating on a tight budget.

Nim (programming language) features and specs

  • Performance
    Nim compiles to C, C++, or JavaScript, which can offer performance close to languages like C and C++. This makes it suitable for high-performance applications.
  • Expressive Syntax
    Nim offers a clean and expressive syntax that is inspired by Python, making it relatively easy to write and read code, which can speed up development.
  • Metaprogramming
    Nim supports powerful metaprogramming features such as macros and templates, which allow for more flexible and reusable code.
  • Memory Management
    Nim gives developers control over memory management while also providing an efficient garbage collector, effectively balancing manual and automatic memory management.
  • Cross-Platform Compatibility
    Nim can compile code for various platforms, including Windows, macOS, and Linux, as well as the web through JavaScript.
  • Interoperability
    Nim has excellent interoperability with C and C++ code, making it easier to incorporate existing libraries and gain performance benefits.

Possible disadvantages of Nim (programming language)

  • Smaller Community
    Compared to more established languages like Python or JavaScript, Nim has a smaller community, which can lead to fewer resources, libraries, and third-party support.
  • Ecosystem Maturity
    While Nim is growing, its ecosystem is not as mature as some other languages. This can mean fewer libraries, tools, and frameworks for various tasks.
  • Learning Curve
    Despite its expressive syntax, Nim has unique features and paradigms that can present a learning curve for new developers, especially those coming from more mainstream languages.
  • Less Corporate Backing
    Nim does not have as much corporate support or adoption compared to other languages like Go or Rust, which could influence its long-term viability and industry adoption.
  • Compiler Bugs
    As a relatively young language, Nim's compiler may still have some bugs or less polished features compared to more established languages.

Category Popularity

0-100% (relative to DragonRuby Game Tookit and Nim (programming language))
Game Development
100 100%
0% 0
Programming Language
0 0%
100% 100
Game Engine
100 100%
0% 0
Generic Programming Language

User comments

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Social recommendations and mentions

Based on our record, Nim (programming language) should be more popular than DragonRuby Game Tookit. It has been mentiond 149 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

DragonRuby Game Tookit mentions (17)

  • Rubymotion – Write cross-platform apps for iOS, Android and OS X in Ruby
    This project pretty much pivoted into https://dragonruby.org, a framework for making 2d games in Ruby. It's pretty active and in-development, but has nothing to do with building cross-platform apps per se. No idea why this was posted. - Source: Hacker News / 4 months ago
  • Building Game Prototypes with LÖVE
    DragonRuby did it: https://dragonruby.org/. - Source: Hacker News / 4 months ago
  • Playing with DragonRuby Game Toolkit (DRGTK)
    Last week I was working on a very simple game to test DragonRuby Game Toolkit and learn its API. - Source: dev.to / 12 months ago
  • Ask HN: Favorite Game Engine?
    I am not primarily a game developer. But I wanted to see how some of it works. The engine that has been instrumental to it is DragonRuby Game Toolkit [0]. It was easy to set up and use. And I developed a simple game [1] following a really accessible book [2]. It uses Ruby which is an easy language to pick up- especially as someone who is experienced in Python. I really loved the experience and talked with the... - Source: Hacker News / over 1 year ago
  • Smoothly Growing and Shrinking Sprites in DragonRuby
    This post is about DragonRuby, a Ruby implementation for writing games. Check it out! - Source: dev.to / almost 2 years ago
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Nim (programming language) mentions (149)

  • I built a hardware processor that runs Python
    > I'm interested to see whether the final feature set will be larger than what you'd get by creating a type-safe language with a pythonic syntax and compiling that to native, rather than building custom hardware. It almost sounds like you're asking for Nim ( https://nim-lang.org/ ); and there are some projects using it for microcontroller programming, since it compiles down to C (for ESP32, last I saw). - Source: Hacker News / 5 days ago
  • Is Rust a good fit for business apps?
    I think Nim might be a good candidate. https://nim-lang.org. - Source: Hacker News / about 2 months ago
  • A 10x Faster TypeScript
    It’s not popular compared to Go/Rust, but many find Nim scratches that itch: https://nim-lang.org/. - Source: Hacker News / about 2 months ago
  • Transfinite Nim
    FWIW, Nim (the programming language) is certainly interesting and possibly underrated. https://nim-lang.org/. - Source: Hacker News / 3 months ago
  • State of Python 3.13 Performance: Free-Threading
    If not, Nim is probably the closest most 'Python-like' language that is almost as fast as C. https://nim-lang.org/. - Source: Hacker News / 6 months ago
View more

What are some alternatives?

When comparing DragonRuby Game Tookit and Nim (programming language), you can also consider the following products

Godot Engine - Feature-packed 2D and 3D open source game engine.

Crystal (programming language) - Programming language with Ruby-like syntax that compiles to efficient native code.

Gosu - Gosu is a 2D game development library for the Ruby and C++ programming languages, available for Mac OS X, Windows, and Linux.

V (programming language) - Simple, fast, safe, compiled language for developing maintainable software.

Defold Engine - Defold lets you quickly build high performing, cross-platform games together with your team.

Go Programming Language - Go, also called golang, is a programming language initially developed at Google in 2007 by Robert...