Software Alternatives & Reviews

deepstream.io VS PlayFab

Compare deepstream.io VS PlayFab and see what are their differences

deepstream.io logo deepstream.io

A scalable server for realtime webapps

PlayFab logo PlayFab

PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.
  • deepstream.io Landing page
    Landing page //
    2021-10-14
  • PlayFab Landing page
    Landing page //
    2022-01-14

deepstream.io videos

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PlayFab videos

GameSparks vs PlayFab: Best Price? Trust? Features? Current+Future Value?

More videos:

  • Tutorial - PlayFab Tutorial - Multiplayer Back-End for Unity
  • Review - Meet Playfab - The Intelligent Backend Platform for Games

Category Popularity

0-100% (relative to deepstream.io and PlayFab)
Developer Tools
42 42%
58% 58
Mobile Push Messaging
100 100%
0% 0
Game Development
0 0%
100% 100
App Development
34 34%
66% 66

User comments

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Social recommendations and mentions

Based on our record, PlayFab should be more popular than deepstream.io. It has been mentiond 16 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

deepstream.io mentions (9)

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PlayFab mentions (16)

  • Multiplayer developers, how do you store player data?
    I think the best way to get started is PlayFab they have a great C++ & Blueprint UE plugin. Source: 5 months ago
  • Any suggestion for a backend as a service for highscore/ranking data that is more customizable than Google Play?
    I’ve used playfab in the past to good success https://playfab.com/. Source: about 1 year ago
  • Magtatanong lang po.
    Kung gusto mo multiplayer game you can use Azure Playfab: https://playfab.com may "free" tier sila for development. Source: over 1 year ago
  • Leaderboard online in Unreal Engine 4.26
    Look into Microsoft's Azure PlayFab for something like this. There's a plugin for Unreal, though all of PlayFab's documentation seems to be for C# for Unity. Source: about 2 years ago
  • The Fundamentals of LiveOps with PlayFab
    This video blog provides a high-level overview of Azure PlayFab and how its services like LiveOps can be used to makes games more engaging for your players. Source: about 2 years ago
View more

What are some alternatives?

When comparing deepstream.io and PlayFab, you can also consider the following products

Socket.io - Realtime application framework (Node.JS server)

Nakama - Nakama is an open-source distributed social and realtime server for games and apps.

Firebase - Firebase is a cloud service designed to power real-time, collaborative applications for mobile and web.

PubNub - PubNub is a real-time messaging system for web and mobile apps that can handle API for all platforms and push messages to any device anywhere in the world in a fraction of a second without having to worry about proxies, firewalls or mobile drop-offs.

Photon Engine - Independent networking engine and multiplayer platform.

Pusher - Pusher is a hosted API for quickly, easily and securely adding scalable realtime functionality via WebSockets to web and mobile apps.