Based on our record, deck.gl should be more popular than Nodes. It has been mentiond 18 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
You will need a decent front end framework, I suggest using https://deck.gl/ to maybe start off . You can also opt develop something yourself using webgl framework but will take more time. It depends on your experience and budget. Source: 11 months ago
The line visuals at the bottom are not using Mapbox. Rather they're using the open source Kepler.gl [0], (a user-friendly wrapping of the deck.gl library [1]). These can use Mapbox for the underlying basemap, but the data rendering is done separately. (This is easy to tell if you look at the page source. The map at the bottom is an embed from a static HTML kepler.gl map [2]) [0]: https://kepler.gl/ [1]:... - Source: Hacker News / about 1 year ago
The title speaks for itself lol. Currently, I am building an interactive map using mapbox and deck.gl. I needed to use deck.gl because its the only react friendly library. Lately, I have had a hard time finding a geocoder to use with deck.gl. If anybody has any suggestions please let me know! Source: about 1 year ago
If you are in this space deck.gl [0] is well worth cehcking out. It does scale at speed, 3d and motion extremely well. [0] https://deck.gl/. - Source: Hacker News / over 1 year ago
Any other technologies I've missed? leaflet.js, deck.gl seem to do visualization only without arbitrarily complex interactivity. I did C++/Java GUI development background for some coursework in school, so I'm looking for a graphics engine with this kind of low level control, and three.js seems to be the only thing that's integrated with a maps application that I've seen. I don't think a full blown game engine or... Source: over 1 year ago
Yeah as another comment said, a 3D designer could make this render in Blender, then send you a video recording or multiple videos rendered to different dimensions that you can conditionally fetch on your site depending on the user's viewport width, but as the creator of this animation said in the IG comments, their project in particular was created with nodes. PixiJS is another great WebGL library, as is Three.js. Source: 10 months ago
Some of the tools listed here look like this one: https://nodes.io. - Source: Hacker News / over 1 year ago
"Window" is a generative piece exploring the different densities formed by both rigorous and pseudo-random patterns through wobbly quadrilaterals. It lives as an NFT on the Tezos blockchain through the fxhash platform: you can mint a Generative Token with every iteration producing a unique piece based on a random hash. Here, the hash seed will determine the palettes, dithering, number of subdivisions and control... Source: over 2 years ago
This is a set of template nodes for nodes.io. You can find them at https://github.com/giesse/satisfactory-calculator. Source: over 2 years ago
There should be a tool that works like this: you can create nodes (like in nodes.io, Blender, many other graphics tools etc.), then add as many inputs and outputs as you want. The outputs work like spreadsheet cells: so you can add a formula from the inputs; you can also have "internal" cells in the node for intermediate calculations. In other words, each node is a tiny spreadsheet. You can save them as templates,... Source: over 2 years ago
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