Software Alternatives, Accelerators & Startups

Dear ImGui VS raylib

Compare Dear ImGui VS raylib and see what are their differences

Dear ImGui logo Dear ImGui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

raylib logo raylib

Cross-platform, open-source game development library in C.
  • Dear ImGui Landing page
    Landing page //
    2023-07-28
  • raylib Landing page
    Landing page //
    2022-07-08

Dear ImGui videos

Dear ImGui -- C++ GUI Framework For AAA Games and Game Engines

More videos:

  • Review - CppCon 2016: Nicolas Guillemot “Dear imgui,"

raylib videos

Raylib 3.0 Released -- The Best Way to Learn C or C++ Game Development*

More videos:

  • Tutorial - Raylib tutorial | Episode 1 | Setting up Raylib and Creating a Window
  • Review - RayLib Receives An Epic MegaGrant!

Category Popularity

0-100% (relative to Dear ImGui and raylib)
IDE
100 100%
0% 0
Game Engine
61 61%
39% 39
Game Development
0 0%
100% 100
Development Tools
100 100%
0% 0

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare Dear ImGui and raylib

Dear ImGui Reviews

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raylib Reviews

  1. Raylib, a hidden Powerhouse

    I got to know Raylib just a few days ago taking a course on learning C++ to start using Unreal Engine. I have a background with assembler(a long time ago), Python/Pygame, C#/Monogame, and Unity/C#. Within the few days I used it, I am simply blown away by the simplicity but yet extremely powerful Raylib library. The routines and functions are very clear and access is very simple. Everything is well documented. I am yet to go in-depth with the library but I never had such an experience in the past building games, which is my main interest. If you stumbled upon this by chance stop and give it a go. You'll never regret it. Right now I am thinking of the many ways I can use this with the languages I know.

    🏁 Competitors: MonoGame, Pygame

Social recommendations and mentions

Based on our record, Dear ImGui seems to be a lot more popular than raylib. While we know about 156 links to Dear ImGui, we've tracked only 6 mentions of raylib. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Dear ImGui mentions (156)

  • Immediate Mode GUI Programming
    The Dear ImGui readme is a good starting point: https://github.com/ocornut/imgui ...now of course Dear ImGui is a specific implementation of an immediate mode UI framework, but it's also the most popular implementation. - Source: Hacker News / 5 months ago
  • Where do I start to learn C++ for a game development
    Bonus: If you want to make desktop app with UI, then this is another great C++ library and it's also simple to learn as well. https://github.com/ocornut/imgui. Source: 6 months ago
  • M2TW Engine Overhaul project just dropped an autosorting and battle camera update!
    Create your own GUIs and overlays using the popular ImGUI. Source: 7 months ago
  • Unheard Engine: Adding spot lights, HDR support, compilation-free parameter node in material graph.
    There are also misc bugfixes, editor changes this time. But I'm a bit tired of win32 and plan to port Dear Imgui afterward. Or leave a comment if you have a good idea about the GUI! I'd like to be focus on the runtime rendering more and keep GUI programming as simple as possible. Source: 9 months ago
  • Textual Web: TUIs for the Web
    > [...] you can build UIs that are snappy and keyboard driven. That's not an advantage that is exclusive to TUIs; after all, you're running your TUI inside a graphical application that emulates a terminal. (Unless you're rocking an actual VT102, in which case I bow down to you.) In fact there's an entire class of applications that are extremely snappy and keyboard driven, by their very nature: games. Some people... - Source: Hacker News / 9 months ago
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raylib mentions (6)

  • Are there any game engines that support 3D that are more code orientated?
    It sounds like you're maybe asking for code frameworks/libraries instead of engines? Something like https://raylib.com/ might be better suited? Source: over 1 year ago
  • How can I make graphics games using cpp?
    I would recommend SFML or Raylib, they're both excellent and fairly easy to set up, plus have really good documentation. And if you decide to really dig into them you'll eventually be able to create any game you want. Source: over 1 year ago
  • Best C++ libraries for 2D game development
    I'd also recommend raylib as an option. Check out its website: http://raylib.com/. It is beginner friendly enough with good cheatsheet and examples. Source: almost 2 years ago
  • Question about graphic/game libraries
    Finally, you can use raylib.com , a C library but it has a great interface and multiple examples. Howeve, it is not wide-spread like SDL. Source: almost 3 years ago
  • confused new dev
    The easiest option is C# and Unity, even though I think at some point (if you want to experience real programming) you'd better off using a framework. Source: about 3 years ago
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What are some alternatives?

When comparing Dear ImGui and raylib, you can also consider the following products

GTK - GTK+ is a multi-platform toolkit for creating graphical user interfaces.

SFML - SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network.

wxWidgets - wxWidgets: Cross-Platform GUI Library

Vulkan - Vulkan is a new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.

WompMobile - WompMobile offers tow kind of functions – first creating new mobile apps and secondly converting the websites into mobile applications.

SDL - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...