D3 allows you to bind arbitrary data to a Document Object Model (DOM), and then apply data-driven transformations to the document. For example, you can use D3 to generate an HTML table from an array of numbers. Or, use the same data to create an interactive SVG bar chart with smooth transitions and interaction.
D3 is not a monolithic framework that seeks to provide every conceivable feature. Instead, D3 solves the crux of the problem: efficient manipulation of documents based on data. This avoids proprietary representation and affords extraordinary flexibility, exposing the full capabilities of web standards such as HTML, SVG, and CSS. With minimal overhead, D3 is extremely fast, supporting large datasets and dynamic behaviors for interaction and animation. D3’s functional style allows code reuse through a diverse collection of official and community-developed modules.
This resource is ideal for graphics programmers, game developers, digital artists, and anyone interested in real-time rendering and shader programming. Beginners and intermediate learners will find it particularly beneficial due to its approachable format and interactive elements.
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D3.js might be a bit more popular than The Book of Shaders. We know about 167 links to it since March 2021 and only 146 links to The Book of Shaders. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Do you mean something for data visualization, or tricks condensing large data sets with cursors? https://d3js.org/ Best of luck =3. - Source: Hacker News / 3 months ago
Document address: D3.js Official Document. - Source: dev.to / 6 months ago
D3.js: One of the most popular JavaScript visualization libraries. - Source: dev.to / 8 months ago
A Dependency is an npm package that our code depends on in order to be able to run. Some popular packages that can be added as dependencies are lodash, D3, and chartjs. - Source: dev.to / 8 months ago
RacingBars is an open-source, light-weight (~45kb gzipped), easy-to-use, and feature-rich javascript library for bar chart race, based on D3.js. - Source: dev.to / 10 months ago
I like https://thebookofshaders.com/ . It’s unfinished and I don’t think it’s been updated in years, but what’s there is pretty good. - Source: Hacker News / about 1 month ago
FYI apparently the www.* link doesn't actually have the menu for some reason? It's just the world graphic and a blank menu bar. You need to visit http://thebookofshaders.com/. - Source: Hacker News / 2 months ago
Yes, but you can learn it! 1. Get inspired, get motivated. Shaders like these are breathtaking: https://www.shadertoy.com/view/l3cfW4 2. Watch "Learn to paint with mathematics" to see a simple shader being built gradually: https://www.youtube.com/watch?v=0ifChJ0nJfM 3. Work through https://thebookofshaders.com/. - Source: Hacker News / 5 months ago
The Book of Shaders (https://thebookofshaders.com/) perhaps? It's about shaders rather than geometry but it felt like a good introduction to generating things with programmatically. - Source: Hacker News / 7 months ago
In the code above we are creating both a vertexShader and fragmentShader constant and storing the shader code in them. The Book of Shaders is a great resource for learning how to write GLSL code. - Source: dev.to / 8 months ago
Chart.js - Easy, object oriented client side graphs for designers and developers.
Shadertoy - Build shaders, share them, and learn from the best community.
Plotly - Low-Code Data Apps
SHADERed - Lightweight, full-featured desktop tool for creating and testing HLSL and GLSL shaders
Highcharts - A charting library written in pure JavaScript, offering an easy way of adding interactive charts to your web site or web application
GLSL Sandbox - An online GSGL Shader Gallery and live development tool.