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D (Programming Language) VS DragonRuby Game Tookit

Compare D (Programming Language) VS DragonRuby Game Tookit and see what are their differences

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D (Programming Language) logo D (Programming Language)

D is a language with C-like syntax and static typing.

DragonRuby Game Tookit logo DragonRuby Game Tookit

Tiny, fast and cross-platform, 2D game engine in Ruby.
  • D (Programming Language) Landing page
    Landing page //
    2023-05-09
  • DragonRuby Game Tookit Landing page
    Landing page //
    2021-10-08

D (Programming Language) features and specs

  • Performance
    D is designed to be a high-performance systems programming language, offering performance comparable to C and C++ through native machine code compilation.
  • Expressiveness
    D features a rich standard library and modern language constructs, such as garbage collection, first-class arrays, and advanced templating, making it easier to write expressive and maintainable code.
  • Memory Safety
    D offers optional garbage collection along with manual memory management. This hybrid approach can help in developing safer applications by reducing memory-related errors.
  • Interoperability
    D can easily interoperate with C API, enabling seamless integration with existing C libraries and systems. It also supports better C++ interoperability compared to other languages.
  • Built-in Unit Testing
    D has built-in support for unit tests, allowing developers to write and run tests as part of the language itself, facilitating test-driven development.
  • Concurrency
    D offers built-in concurrency support with message passing, similar to the actor model found in languages like Erlang, making it easier to write concurrent and parallel programs.

Possible disadvantages of D (Programming Language)

  • Adoption
    D is not as widely adopted as other languages like C, C++, or Java. This limited adoption means fewer libraries, frameworks, and community support.
  • Toolchain Maturity
    While D's compilers and tools have improved over the years, they may still lack the maturity and feature set of more established languages, which can affect developer productivity.
  • Learning Curve
    D's richness and combination of paradigms (such as imperative, object-oriented, and functional programming) can present a steep learning curve for new developers.
  • Garbage Collection
    Although D offers optional garbage collection, its reliance on it for memory safety might be seen as a drawback for real-time system development where deterministic memory management is crucial.
  • Ecosystem
    The ecosystem for D is less vibrant compared to more popular languages, leading to potentially fewer third-party libraries, tools, and resources.
  • Standard Library Documentation
    The standard library documentation can be inconsistent or less comprehensive compared to other languages, making it difficult for developers to fully utilize all features of the language.

DragonRuby Game Tookit features and specs

  • Cross-Platform Support
    DragonRuby Game Toolkit enables game developers to seamlessly deploy their games on multiple platforms, including Windows, macOS, Linux, and consoles like Nintendo Switch, without extensive platform-specific code changes.
  • Lightweight and Fast
    DragonRuby is designed to be lightweight, allowing for fast game development and deployment. Its efficient runtime ensures good performance, especially on resource-constrained devices.
  • Ruby Programming Language
    The toolkit uses Ruby, a beginner-friendly programming language known for its simplicity and ease of learning, making it accessible for newcomers to game development.
  • Productivity
    With its concise and readable code, developers can prototype and iterate swiftly, enhancing productivity and enabling quick updates and changes during game development.
  • Strong Community Support
    Developers using DragonRuby benefit from an active and supportive community, including forums and resources that can help in solving problems and sharing knowledge.

Possible disadvantages of DragonRuby Game Tookit

  • Limited 3D Support
    DragonRuby Game Toolkit is primarily geared towards 2D game development, and its 3D capabilities are relatively limited compared to other engines, which may not be suitable for developers aiming to create complex 3D games.
  • Smaller Ecosystem
    Compared to larger and more established game engines, DragonRuby's ecosystem of tools, extensions, and plugins is smaller, which might limit some of the capabilities or require additional effort for certain features.
  • Learning Curve for Non-Ruby Users
    Developers unfamiliar with Ruby may face a learning curve as they adapt to the language and its paradigms, which might slow down initial development compared to using a game engine with a more familiar language.
  • Commercial License Fees
    DragonRuby requires a commercial license for larger projects, which could be a limiting factor for indie developers or small teams operating on a tight budget.

D (Programming Language) videos

D Language Tutorial

DragonRuby Game Tookit videos

No DragonRuby Game Tookit videos yet. You could help us improve this page by suggesting one.

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Category Popularity

0-100% (relative to D (Programming Language) and DragonRuby Game Tookit)
Programming Language
100 100%
0% 0
Game Development
0 0%
100% 100
OOP
100 100%
0% 0
Game Engine
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, D (Programming Language) should be more popular than DragonRuby Game Tookit. It has been mentiond 56 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

D (Programming Language) mentions (56)

  • Koto Programming Language
    >For me the biggest gap in programming languages is a rust like language with a garbage collector, instead of a borrow checker. I cannot agree more that's the much needed sweet spot/Goldilock/etc. Personally I have been advocating this approach for some times. Apparently the language is already widely available and currently has stable and wide compiler support including the venerable GNU compiler suite (GDC). It... - Source: Hacker News / about 1 month ago
  • Apple didn't fix Swift's biggest flaw
    Those languages are definitely with us, https://dlang.org/ https://www.embarcadero.com/products/delphi https://www.mikroe.com/mikropascal-arm https://www.eiffel.com/ https://www.ptc.com/en/products/developer-tools/objectada. - Source: Hacker News / 11 months ago
  • Berry is a ultra-lightweight dynamically typed embedded scripting language
    Show examples on the main web page. Try and find an AngelScript example. It's stupidly hard. Compare it to these web sites: https://dlang.org/ https://koka-lang.github.io/koka/doc/index.html https://vale.dev/ http://mu-script.org/ https://go.dev/ https://www.hylo-lang.org/ Sadly Rust fails this too but at least the Playground is only one click away. And Rust is mainstream anyway so it doesn't matter as much. I... - Source: Hacker News / over 1 year ago
  • Small Joys with Odin
    >and D The D language, that is. https://dlang.org. - Source: Hacker News / almost 2 years ago
  • Red Programming Language
    You are both right it seems. GP seems to have omitted withour GC. Number one on your list could be Dlang no? Not affiliated. https://dlang.org/. - Source: Hacker News / almost 2 years ago
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DragonRuby Game Tookit mentions (17)

  • Rubymotion – Write cross-platform apps for iOS, Android and OS X in Ruby
    This project pretty much pivoted into https://dragonruby.org, a framework for making 2d games in Ruby. It's pretty active and in-development, but has nothing to do with building cross-platform apps per se. No idea why this was posted. - Source: Hacker News / 4 months ago
  • Building Game Prototypes with LÖVE
    DragonRuby did it: https://dragonruby.org/. - Source: Hacker News / 4 months ago
  • Playing with DragonRuby Game Toolkit (DRGTK)
    Last week I was working on a very simple game to test DragonRuby Game Toolkit and learn its API. - Source: dev.to / 12 months ago
  • Ask HN: Favorite Game Engine?
    I am not primarily a game developer. But I wanted to see how some of it works. The engine that has been instrumental to it is DragonRuby Game Toolkit [0]. It was easy to set up and use. And I developed a simple game [1] following a really accessible book [2]. It uses Ruby which is an easy language to pick up- especially as someone who is experienced in Python. I really loved the experience and talked with the... - Source: Hacker News / over 1 year ago
  • Smoothly Growing and Shrinking Sprites in DragonRuby
    This post is about DragonRuby, a Ruby implementation for writing games. Check it out! - Source: dev.to / almost 2 years ago
View more

What are some alternatives?

When comparing D (Programming Language) and DragonRuby Game Tookit, you can also consider the following products

Nim (programming language) - The Nim programming language is a concise, fast programming language that compiles to C, C++ and JavaScript.

Godot Engine - Feature-packed 2D and 3D open source game engine.

Go Programming Language - Go, also called golang, is a programming language initially developed at Google in 2007 by Robert...

Gosu - Gosu is a 2D game development library for the Ruby and C++ programming languages, available for Mac OS X, Windows, and Linux.

V (programming language) - Simple, fast, safe, compiled language for developing maintainable software.

Defold Engine - Defold lets you quickly build high performing, cross-platform games together with your team.