Based on our record, The Book of Shaders seems to be a lot more popular than Cuberto. While we know about 141 links to The Book of Shaders, we've tracked only 5 mentions of Cuberto. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Ok so I am trying to build a hover effect of cuberto.com . The color of text region only changes when hover happens but the catch is that the point where cursor only that region text color changes. See below video effect to understand or you can visit cuberto.com and click hamburger btn and then select menu list item to see by yourself. Source: 6 months ago
Is this what you meant by any chance? Source: about 2 years ago
You also have design agencies like Cuberto that provide these services. Some companies outsource their projects to them. It depends. Source: over 2 years ago
However, I wish to advance my skills, so I’m looking for a course that can teach me how to design like these pros: https://cuberto.com/. Source: over 2 years ago
Hello. I saw the project section in https://cuberto.com/ and I wanna know how they created it. Source: about 3 years ago
I just started studying shaders. Thanks to thebookofshaders.com for getting me started. I managed to get a grasp on making moving lines with sin and cos, and that enabled me to make fancy backgrounds for my 2D game. Now I simply wanted to apply a moving sin line to a texture so I could get the classic "gleam" effect for a 2D asset in my game. But this got weird. Source: 7 months ago
Then there is a cool resource I stumbled upon while having the same need as you. It's https://thebookofshaders.com/. Source: 10 months ago
Once you learn Three.js then Master Shaders (https://thebookofshaders.com/) , (https://inspirnathan.com/topics/shaders) and Learn Signed Distance functions (https://iquilezles.org/articles/distfunctions/) which will open to new world (https://www.shadertoy.com/). Source: 10 months ago
Https://thebookofshaders.com/ is the best one! Source: 11 months ago
If you want a from scratch, low-level understanding, https://thebookofshaders.com/ is a good reference. The code there is GLSL, but the general ideas are very similar regardless of the shader language used. Source: 11 months ago
GSAP - GSAP (GreenSock Animation Platform) is a suite of JavaScript tools for high-performance animations that work in all major browsers.
Shadertoy - Build shaders, share them, and learn from the best community.
A Soft Murmur - Ambient sounds to wash away distraction.
Shader Editor - Android app to create GLSL shaders and use them as live wallpaper
ImgBB - Upload and share your images.
SHADERed - Lightweight, full-featured desktop tool for creating and testing HLSL and GLSL shaders