Software Alternatives, Accelerators & Startups

Crystal (programming language) VS DragonRuby Game Toolkit

Compare Crystal (programming language) VS DragonRuby Game Toolkit and see what are their differences

Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

Crystal (programming language) logo Crystal (programming language)

Programming language with Ruby-like syntax that compiles to efficient native code.

DragonRuby Game Toolkit logo DragonRuby Game Toolkit

DragonRuby Game Toolkit is a commercial-grade, yet beginner-friendly, 2D game engine.
  • Crystal (programming language) Landing page
    Landing page //
    2022-01-26
  • DragonRuby Game Toolkit Landing page
    Landing page //
    2023-08-06

Crystal (programming language) features and specs

  • Performance
    Crystal is designed to have the performance of C, thanks to its compilation to efficient native code. Its static type system and low-level memory management capabilities allow optimized execution.
  • Syntax
    Crystal offers a syntax that is heavily inspired by Ruby, making it intuitive and familiar for Ruby developers. This can significantly reduce the learning curve and improve developer productivity.
  • Type Inference
    Crystal provides powerful type inference, enabling developers to write less boilerplate code while still benefiting from the safety and performance of a statically-typed language.
  • Concurrency
    Crystal supports lightweight concurrency with fibers, which allows developers to write efficient and scalable concurrent programs with a simpler syntax compared to traditional threading models.
  • Community and Ecosystem
    Crystal has an active and growing community. It also boasts a rich ecosystem with libraries and tools, making it easier for developers to find resources and support.

Possible disadvantages of Crystal (programming language)

  • Maturity
    Crystal is still a relatively young language compared to more established languages like Python or Java. This can mean fewer resources, libraries, and tools, as well as potential instability in certain areas.
  • Compilation Time
    Crystal's compilation times can be slower compared to interpreted languages, particularly for larger codebases. This can impact development workflows and iteration speed.
  • Binary Size
    Compiled Crystal programs tend to generate larger binary sizes compared to other compiled languages like Go or Rust. This can be a consideration for resource-constrained environments.
  • Platform Support
    Being less mature, Crystal may have fewer options for platform-specific optimizations and integrations, which could limit its use in certain specialized applications.
  • Tooling
    Although the situation is improving, Crystal's tooling ecosystem is not as mature as those of older languages. This can affect the availability and quality of IDE support, debugging tools, and other development aids.

DragonRuby Game Toolkit features and specs

No features have been listed yet.

Category Popularity

0-100% (relative to Crystal (programming language) and DragonRuby Game Toolkit)
Programming Language
100 100%
0% 0
Developer Tools
0 0%
100% 100
OOP
100 100%
0% 0
Web App
0 0%
100% 100

User comments

Share your experience with using Crystal (programming language) and DragonRuby Game Toolkit. For example, how are they different and which one is better?
Log in or Post with

Social recommendations and mentions

Based on our record, Crystal (programming language) seems to be a lot more popular than DragonRuby Game Toolkit. While we know about 114 links to Crystal (programming language), we've tracked only 9 mentions of DragonRuby Game Toolkit. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Crystal (programming language) mentions (114)

  • Rhombus Language
    Did you ever see Crystal? It's more or less a typed Ruby. I've heard that you can port some code directly. https://crystal-lang.org/. - Source: Hacker News / about 2 months ago
  • Tiny JITs for a Faster FFI
    If you like the Ruby syntax (but want a statically typed language), you might want to take a look at Crystal: https://crystal-lang.org/ > Crystal is statically typed and type errors are caught early by the compiler, eliminating a range of type-related errors at runtime. - Source: Hacker News / 3 months ago
  • Advent of Code #1 (in Gleam)
    I really enjoyed using Crystal last year. It is a very ergonomic language with a featureful standard library. I was tempted to use it again this year, but I figured I should use this opportunity to try something new. After considering several languages including Go, F#, Nim, and Raku, I decided to go with Gleam. - Source: dev.to / 6 months ago
  • Understanding Ruby 3.3 Concurrency: A Comprehensive Guide
    Also check https://crystal-lang.org/ which aims for ruby like syntax/dx but almost native performance. - Source: Hacker News / 6 months ago
  • Crystal 1.11.0 Is Released
    I like the first code example on https://crystal-lang.org
        # A very basic HTTP server.
    - Source: Hacker News / over 1 year ago
View more

DragonRuby Game Toolkit mentions (9)

View more

What are some alternatives?

When comparing Crystal (programming language) and DragonRuby Game Toolkit, you can also consider the following products

Nim (programming language) - The Nim programming language is a concise, fast programming language that compiles to C, C++ and JavaScript.

Gosu - Gosu is a 2D game development library for the Ruby and C++ programming languages, available for Mac OS X, Windows, and Linux.

Go Programming Language - Go, also called golang, is a programming language initially developed at Google in 2007 by Robert...

TIC-80 - TIC-80 is a fantasy computer where you can make, play and share tiny games.

V (programming language) - Simple, fast, safe, compiled language for developing maintainable software.

CloudNovel - A game engine where you can make games without coding.