Based on our record, CodeSignal should be more popular than Pixi.js. It has been mentiond 26 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
When I started, I programmed many different things in different languages. Then, I found a job as a Junior Java Developer and solved tasks on CodeSignal every day. - Source: dev.to / about 2 months ago
Platforms like HackerRank and CodeSignal host challenges that not only hone your skills but also can put you on the radar of tech companies looking for talent. - Source: dev.to / about 1 year ago
Regularly engaging with problem-solving and algorithm challenges on platforms such as LeetCode, HackerRank, or CodeSignal can significantly sharpen this ability. - Source: dev.to / over 1 year ago
Coding Challenges: Platforms like Project Euler or CodeSignal offer a variety of problems that encourage logical thinking and algorithmic problem-solving. - Source: dev.to / over 1 year ago
Engage in remote hackathons and competitions on platforms like Devpost, CodeSignal, and Topcoder. Showcase your coding prowess and win cash prizes. - Source: dev.to / over 1 year ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / about 1 year ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 2 years ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 2 years ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 3 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 4 years ago
HackerRank - HackerRank is a platform that allows companies to conduct interviews remotely to hire developers and for technical assessment purposes.
p5.js - JS library for creating graphic and interactive experiences
Codility - Codility provides a SaaS platform with advanced validation, security and protection features to evaluate the skills of software engineers.
Anime.js - Lightweight JavaScript animation library
iMocha - Make intelligent talent decisions.
D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.