Codemonkey is an interactive online platform designed to make learning code fun for kids from 5-14 years old. Through engaging games and challenges, it introduces programming concepts in a clear and accessible way. As children write code to help a monkey complete different tasks and puzzles, they develop essential skills like logical thinking, problem-solving, and understanding algorithms. With step-by-step instructions and immediate feedback, Codemonkey provides a supportive and enjoyable environment that makes getting started with coding both easy and exciting.
CodeMonkey's answer
CodeMonkey stands out by teaching real programming languages like CoffeeScript and Python through fun, game-based challenges. Unlike many platforms that rely only on block coding, it gradually transitions students to text-based coding for a more authentic experience. Its engaging storyline, where kids help a monkey complete tasks by writing code, keeps learners motivated and invested. The platform also supports educators with detailed lesson plans, progress tracking, and classroom management tools. With its global accessibility and step-by-step guidance, CodeMonkey makes coding approachable and enjoyable for children everywhere.
CodeMonkey's answer
CodeMonkey is a great choice because it makes learning to code fun and exciting through interactive games and real coding languages. Unlike some other platforms that stick to just drag-and-drop blocks, CodeMonkey helps kids start writing real code early on. It’s super easy to use, with step-by-step instructions and instant feedback to keep learners on track. Teachers and parents also love it because it comes with ready-made lessons and tools to track progress. Plus, it’s used all over the world and available in different languages, so anyone can jump in and start coding!
CodeMonkey's answer
CodeMonkey’s primary audience is children, typically aged 5 to 14, who are just starting to explore the world of coding. It’s designed for young learners who enjoy games and interactive challenges that make learning feel like play. The platform is also a great fit for educators and parents looking for a fun, structured way to teach programming. With content suitable for beginners and more advanced students, it appeals to a wide range of skill levels. Overall, CodeMonkey is perfect for curious kids who love solving puzzles and want to build real coding skills in a fun, supportive environment.
CodeMonkey's answer
CodeMonkey was founded in 2014 by Jonathan Schor, Ido Schor, and Yishai Pinchover, inspired by their experiences teaching kids to code through playful activities. They envisioned a platform that would make coding accessible and enjoyable for children, blending real programming languages with engaging, game-based learning. Launched in Israel, CodeMonkey quickly gained global traction, reaching over 34 million students in 206 countries by 2024 . In 2018, it was acquired by TAL Education Group but continues to operate independently, expanding its offerings to include courses in AI, data science, and digital literacy. Today, CodeMonkey remains committed to empowering young learners worldwide through fun and effective coding education.
Based on our record, Backbone.js seems to be more popular. It has been mentiond 17 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Https://backbonejs.org/#View There is also a github repo that has examples of MVC patterns adapted to the web platform. - Source: Hacker News / 2 months ago
Underscore was created by Jeremy Ashkenas (the creator of Backbone.js) in 2009 to provide a set of utility functions that JavaScript lacked at the time. It was also created to work with Backbone.js, but it slowly became a favorite among developers who needed utility functions that they could just call and get stuff done with without having to worry about the inner implementations and browser compatibility. - Source: dev.to / 6 months ago
Got it thanks for the context. I've read the web app and it seems to me it is just https://backbonejs.org/ re-written in Typescript and allows JSX. I'm very certain Typescript and JSX will have improved the DX for Backbone like apps, but it doesn't address all of the other issues that teams had with Backbone. e.g. Cyclical event propagation, state stored in the DOM (i.e. Appendchild is error prone in large code... - Source: Hacker News / about 2 years ago
Even further nowadays, docs are created using Docusaurus. I don't have problem with it but documentation should be good (eye) friendly than easy to write. Why not be creative while writing docs such as - Backbone.js - https://backbonejs.org Or https://backbonejs.org/docs/backbone.html as code annotation. - Source: Hacker News / about 2 years ago
What we see, a decade ago, are that many of the "popular" libraries, frameworks, and methods, not surprisingly, have gone by the wayside, a lot that have remained in current code as difficult-to-removemodernize legacy cruft (Bower, Gulp, Grunt, Backbone, Angular 1, ...), and then we have the small minority that are still here. Some that remain have had their utility lessened/questioned by platform and language... - Source: dev.to / over 2 years ago
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