Software Alternatives, Accelerators & Startups

Codea VS AudioBus

Compare Codea VS AudioBus and see what are their differences

Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

Codea logo Codea

Coding in Lua on the iPad.

AudioBus logo AudioBus

With Audiobus, the revolutionary new inter-app audio routing system, you can connect your...
  • Codea Landing page
    Landing page //
    2020-02-18
  • AudioBus Landing page
    Landing page //
    2021-10-06

Codea features and specs

No features have been listed yet.

AudioBus features and specs

  • App Integration
    AudioBus allows seamless integration between different audio apps, enabling users to create music by sending audio and MIDI between apps in real time.
  • Easy Routing
    The platform provides an intuitive interface for routing audio and MIDI signals, making it easier for users to connect applications and devices.
  • Versatile Use
    AudioBus supports various music apps and instruments, allowing it to be used for a wide range of musical styles and projects.
  • Live Performance
    Musicians can use AudioBus for live performance setups, taking advantage of its ability to handle multiple audio streams simultaneously.

Possible disadvantages of AudioBus

  • Complexity for Beginners
    The flexibility and range of features can be overwhelming for beginners who are not familiar with audio routing and digital music production.
  • Resource Intensive
    Running multiple apps through AudioBus can be resource-intensive, potentially leading to increased CPU and battery usage on mobile devices.
  • Platform Limitation
    Currently available only on iOS, which limits its accessibility to users who are on other platforms like Android or desktop.
  • App Compatibility
    While many apps are supported, some popular music apps might not be fully compatible with AudioBus, restricting its use cases.

Analysis of AudioBus

Overall verdict

  • Yes, AudioBus is considered a good tool, particularly for individuals looking to enhance their mobile music production capabilities. Its ability to link and manage multiple apps in one cohesive environment makes it invaluable for iOS-based music creation.

Why this product is good

  • AudioBus is quite popular among musicians and audio enthusiasts for its ability to seamlessly connect different music apps on iOS devices. It allows for real-time audio routing between various music apps, facilitating a more integrated and creative workflow. Users appreciate its user-friendly interface and robust performance, which make complex audio routing tasks manageable even for beginners.

Recommended for

  • iOS musicians
  • Mobile music producers
  • Live performers using iPads or iPhones
  • Podcasters
  • Audio developers testing app integrations

Codea videos

Codea - Make Games on Your iPad

More videos:

  • Review - GameFromScratch.com look at Codea

AudioBus videos

Audiobus 3 Overview

More videos:

  • Demo - Audiobus 3 and Midiflow Setting up and Geting Started Demo for the iPad
  • Review - Audiobus | REVIEW

Category Popularity

0-100% (relative to Codea and AudioBus)
Game Development
100 100%
0% 0
Audio & Music
0 0%
100% 100
Productivity
100 100%
0% 0
Audio
0 0%
100% 100

User comments

Share your experience with using Codea and AudioBus. For example, how are they different and which one is better?
Log in or Post with

Reviews

These are some of the external sources and on-site user reviews we've used to compare Codea and AudioBus

Codea Reviews

We have no reviews of Codea yet.
Be the first one to post

AudioBus Reviews

Blackhole by ExistentialAudio
With Audiobus, the revolutionary new inter-app audio routing system, you can connect your Audiobus-compatible music apps just like virtual cables.

Social recommendations and mentions

Based on our record, Codea should be more popular than AudioBus. It has been mentiond 7 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Codea mentions (7)

  • Gamedev apps ON iPad?
    I had some fun with this a few years ago https://codea.io/ It uses Lua the scripting language. Source: over 2 years ago
  • Game engines that you can use on mobile devices?
    Not cellphones, but definitely mobile devices: - (Codea)[https://codea.io/] for iPad has been around for a long time. - Game Builder Garage for Nintendo Switch. Source: about 3 years ago
  • Buffereditor – Code and Text Editor for iPhone, iPad and iPad Pro
    I guess your search is somehow limited, https://developer.apple.com/swift-playgrounds https://apps.apple.com/us/app/pythonista-3/id1085978097 https://codea.io/ https://apps.apple.com/gb/app/continuous-net-c-and-f-ide/id1095213378. - Source: Hacker News / about 3 years ago
  • How can I make a “kid's computer” today as good as an Apple II?
    iPads have a lot of good stuff, I think. I've 2x 7 year old girls, which have iPads. Generally they're limited to 1h/day, but screentime is off for: - Codea - https://codea.io - it took a while, but eventually they found out that there's a few sample games, so they thought they'd found a loophole to "no more screentime for games". Then it took a bit longer until they realized they can tweak the source code. "Look... - Source: Hacker News / over 3 years ago
  • [Self Promotion Sunday] Retrogram, a daily word game inspired by the 1970s
    This was my first big project in SwiftUI and focused on using Apple's most modern frameworks. I've been an Apple developer for around 20 years now and have published some other apps on the store, namely Codea and Shade. But this is the first game I've worked on in a while and it has been a lot of fun. Source: over 3 years ago
View more

AudioBus mentions (4)

  • Hmm... does this sound like a good reason to switch to Bitwig?
    I'm starting to think you're trolling because that's just from the first four results of a google search without even delving down the reddit , image-line forums, audiob.us discussions and ableton discussions that these initial articles led me down. No idea where you got the idea that ableton sucks for recording. Everything about ableton's audio management is awesome. Source: over 2 years ago
  • Another Newbie Question - IPhone or Android?
    iPad, by far. Get yourself https://audiob.us/ and Korg Gadget and you'll have it all singing and dancing together quickly. Source: about 3 years ago
  • Loopy Pro – the future of live looping
    Loopy is pretty cool. The dude who wrote it (Michael Tyson) is also behind https://audiob.us/ and https://theamazingaudioengine.com/ and was really early and influential to the iOS audio scene. Definitely worth checking out. - Source: Hacker News / over 3 years ago
  • Unifying iPadOS and macOS
    > the ability to create(!) and combine small specialized tools into something that's bigger than the sum of its parts Funny, the possibility to do that currently exists in a walled garden, for audio apps: https://audiob.us The problem was never was the current OSs, it was just about app makers not willing or not knowing how to collaborate amongst themselves. It was also never about open vs closed, since... - Source: Hacker News / almost 4 years ago

What are some alternatives?

When comparing Codea and AudioBus, you can also consider the following products

LightBot - Coding made Kid-Friendly

Loopback by RogueAmoeba - Get all the power of a high-end studio mixing board, right inside your Mac!

LOOPY - A tool for thinking in systems

Voicemeeter Banana - VoiceMeeter Banana, the Advanced Virtual Audio Mixer by V.Burel

GDevelop - GDevelop is an open-source game making software designed to be used by everyone.

Virtual Audio Cable - Ever wanted to record your speaker output? (loopback) This is for you.