Software Alternatives & Reviews

build2 VS pkgsrc

Compare build2 VS pkgsrc and see what are their differences

build2 logo build2

build2 is an open-source (MIT), cross-platform build toolchain for developing and packaging C and...

pkgsrc logo pkgsrc

pkgsrc is a framework for building over 17,000 open source software packages.
  • build2 Landing page
    Landing page //
    2021-08-12
  • pkgsrc Landing page
    Landing page //
    2023-06-30

build2 videos

Review of LUXA’s hard gel BUILD2 in BLUSH | NAILS | Nail overlay

pkgsrc videos

pkgsrc on ChromeOS

More videos:

  • Review - Using pkgsrc for multi-platform deployments in heterogeneous environments, G Clifford Williams

Category Popularity

0-100% (relative to build2 and pkgsrc)
Front End Package Manager
Developer Tools
17 17%
83% 83
Package Manager
37 37%
63% 63
Kids
100 100%
0% 0

User comments

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Social recommendations and mentions

Based on our record, build2 should be more popular than pkgsrc. It has been mentiond 16 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

build2 mentions (16)

  • C++ Papercuts
    As the name suggests, this wraps the whatever build system that the dependency is using rather than replacing it with Meson. Say if you depend on Boost and Qt, you will end up using both Boost Build and CMake in addition to Meson (most likely there will be a couple of more build systems if you are also building Boost's and Qt's own dependencies such as ICU). This has two major drawbacks: 1. The build in... - Source: Hacker News / 8 months ago
  • Sharing Saturday #472
    Which reminds me that I could package libtcode for build2 as that's what I'm using for MEGASTRUCTURES. I already packaged ENTT and fmt before and it's available on the OSS repository so it might be quite easy to do if libtcod dont have too many dependencies. Source: 10 months ago
  • Sharing Saturday #469
    After build2 devs added a missing feature that was preventing me from correctly running the python scripts from godot-cpp that generates the C++ bindings (the build2 devs were actually hitting similar issues and I was lucky to reach it while they were working on a solution), I managed to complete a working version of the build2 package of godot-cpp. As a reminder, godot-cpp is the library you need to use that... Source: 11 months ago
  • Sharing Saturday #467
    The first step is to do some scaffolding to easily build my C++ model from Prototype 1 as a Godot Extension, which also implies building godot-cpp which can be done with Scons or CMake easily as their scripts are provided, but I actually want to use build2 which is what I like to use these days in my own projects in C++. I could build godot-cpp in CMake and then link to it using my project under build2 but I kind... Source: 12 months ago
  • CPP, C++ Pain Points from the results of the 2023 Annual C++ Developer Survey reviewed
    On the subject of the difficulties with setting up a CI pipeline, I want to give a shout-out to Build2, which is incredible in this regard. Source: 12 months ago
View more

pkgsrc mentions (8)

  • Installing packages without an internet connection?
    It seems according to pkgsrc.org that pkgin might follow the PKG_PATH environment variable. You're supposed to set PKG_PATH="http://cdn.NetBSD.org/pub/pkgsrc/packages/NetBSD/$(uname -p)/$(uname -r|cut -f '1 2' -d.)/All/", and according to uname(1), -p gives the processor architecture and -r gives the operating system [kernel] release. Source: about 1 year ago
  • pkgsrc.se is no more :(
    It seems like pkgsrc.org hasn’t got the news yet. Source: over 1 year ago
  • Slackware 15.0
    I still have a Slackware install that runs some really old stuff I have. I remember working at AN ISP in the 90s and slack was are secure distro. All the important stuff (authentication, configs, etc.) were stored and served from our 'slack pool'. Funny part is now I do a very basic Slackware install that setup pkgsrc (https://pkgsrc.org) on it so I can really experience the best and worst of times! - Source: Hacker News / about 2 years ago
  • Cross-platform package management: Comprehensive comparison of Pkgsrc and Ravenports article published
    Today the second article on cross-platform package management has been published. It features a short description of what Pkgsrc and Ravenports are and a longer part on how they compare. The test environment and procedure is covered and of course the results are presented. At the end a conclusion is drawn. Source: over 2 years ago
  • First article on cross-platform package management published
    The second one will contain the results of our two months evaluation of Pkgsrc on multiple platforms and a comparison with Ravenports. Source: over 2 years ago
View more

What are some alternatives?

When comparing build2 and pkgsrc, you can also consider the following products

Conan - Conan is an Action-Adventure, Hack and Slash and Single-player video game developed by Nihilistic Software and published by THQ.

Conda - Binary package manager with support for environments.

Vcpkg - C++ Library Manager for Windows, Linux, and macOS

Homebrew - The missing package manager for macOS

Hunter package manager - CMake driven cross-platform package manager for C/C++.

MacPorts - The MacPorts Project is an open-source community initiative to design an easy-to-use system for compiling, installing, and upgrading either command-line, X11 or Aqua based open-source software on the Mac OS X operating system.