Based on our record, Boxy SVG should be more popular than SpeedTree. It has been mentiond 16 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
You might also find Boxy SVG useful as it has built-in support for symbol-based icon sprites: https://boxy-svg.com/#demo-symbols. - Source: Hacker News / 8 days ago
I shelled out $10 for BoxySVG a couple of years ago on Mac and it's been a solid little tool. https://boxy-svg.com/. - Source: Hacker News / 8 days ago
There is also Boxy SVG (https://boxy-svg.com) which combines both designer and developer oriented functionality and uses SVG as its native file format. Unlike Illustrator/Sketch/Inkscape it can also create and manipulate SVG animation elements (https://boxy-svg.com/blog/21) - a very powerful feature which is now supported by all major browsers. - Source: Hacker News / 5 months ago
What I did for my instance (aipub.social) was I took the original logo file from github (https://github.com/mastodon/mastodon/tree/main/app/javascript/images) which is "logo-symbol-wordmark.svg" and pasted the SVG url into this online SVG editor, https://boxy-svg.com/ that allowed me to edit the existing one to my liking, in my case I just wanted to change "Mastodon" to "AIpub". This keeps it the same file... Source: 10 months ago
Thanks!! Agree 100% re the edges. I've actually tried that and failed to make it look nice. I'm very new to this and I only have Inkscape & BoxySVG, since I use a Chromebook which doesn't work with Illustrator. I'll keep trying, though, as I fully agree with the concept. Source: over 1 year ago
Tech making development faster/easier. Not every game is cutting edge technology. A lot of great games doesn't necessarily have cutting edge visual either. Different game engines have different ways of facilitating game development. Then there's softwares that can be used to plug in those engines to further cut cost by just purchasing a solution. Some people example are Speedtree (significantly less costly to use... Source: over 1 year ago
I'm saying it's weird that you think bespoke crates are what makes a AAA game, it's also weird that you think AAA games don't use asset libraries. Source: over 1 year ago
Speaking of simulations, you also need the physics engine, which provides things like collision/bullet detection, damage/explosion simulations, deformations, environment manipulation (see: tyres of cars in GTA V when you shoot them; using telekinesis in Control to break up concrete, etc). There is an entire company, SpeedTree dedicated to just providing realistic trees for games and films. The Witcher 3 uses... Source: almost 2 years ago
Proc Gen is used across the entire industry for a myriad of reasons, for example, "Speed Tree" which is a very heavily used 3rd party suite of tools that allows users to generate foilage and enviroments rapdily. Source: almost 2 years ago
I'd read this as, "crafting an entire city manually by hand from skyscrapers down to a single piece of trash is a huge undertaking - let's develop some brand new tools to help automate some of this". Think "SpeedCity" instead of tools like "SpeedTree". Source: over 2 years ago
Inkscape - Inkscape is a free, open source professional vector graphics editor for Windows, Mac OS X and Linux.
Tree Studio - Easy 2D Tree Creation
Affinity Designer - Professional creative software, exclusively for Mac.
The Grove 3D - Model or grow adaptive 3D Tree models for use in CG renderings.
Vectr - Free vector graphics editor. A simple yet powerful web and desktop cross-platform tool for everyone.
Treeit - Can create awesome 3d tree models and export to obj file format.