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SpeedTree

SpeedTree is a powerful toolkit used to create 3D vegetation for video games, films, and animations. subtitle

SpeedTree Reviews and details

Screenshots and images

  • SpeedTree Landing page
    Landing page //
    2022-07-03

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Videos

SPEEDTREE 8.2 - WHAT YOU SHOULD KNOW

SpeedTree Tutorial - Stylized Tree Modeling

SpeedTree 8: Level of Detail

Social recommendations and mentions

We have tracked the following product recommendations or mentions on various public social media platforms and blogs. They can help you see what people think about SpeedTree and what they use it for.
  • Steam just reached 31,1 million concurrent users. Thanksgiving festivities and this time of the year in addition to the multiple Autumn/Black Friday sales made this possible.
    Tech making development faster/easier. Not every game is cutting edge technology. A lot of great games doesn't necessarily have cutting edge visual either. Different game engines have different ways of facilitating game development. Then there's softwares that can be used to plug in those engines to further cut cost by just purchasing a solution. Some people example are Speedtree (significantly less costly to use... Source: over 1 year ago
  • Artists say AI image generators are copying their style to make thousands of new images — and it's completely out of their control
    I'm saying it's weird that you think bespoke crates are what makes a AAA game, it's also weird that you think AAA games don't use asset libraries. Source: over 1 year ago
  • NUS Track: Computer Graphics and Games
    Speaking of simulations, you also need the physics engine, which provides things like collision/bullet detection, damage/explosion simulations, deformations, environment manipulation (see: tyres of cars in GTA V when you shoot them; using telekinesis in Control to break up concrete, etc). There is an entire company, SpeedTree dedicated to just providing realistic trees for games and films. The Witcher 3 uses... Source: almost 2 years ago
  • Procedural Generation
    Proc Gen is used across the entire industry for a myriad of reasons, for example, "Speed Tree" which is a very heavily used 3rd party suite of tools that allows users to generate foilage and enviroments rapdily. Source: almost 2 years ago
  • We’re coming up on Cyberpunk 2077’s 1 year anniversary soon. What state is the game in? Is it worth giving a second chance?
    I'd read this as, "crafting an entire city manually by hand from skyscrapers down to a single piece of trash is a huge undertaking - let's develop some brand new tools to help automate some of this". Think "SpeedCity" instead of tools like "SpeedTree". Source: over 2 years ago
  • If it works good, it works good everywhere
    Not sure about Rockstar, but a lot of gamedevs use something like Speedtree. Source: over 2 years ago
  • ELI5: What is physically different between a high-end CPU (e.g. Intel i7) and a low-end one (Intel i3)? What makes the low-end one cheaper?
    Check out https://store.speedtree.com/. Source: almost 3 years ago

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This is an informative page about SpeedTree. You can review and discuss the product here. The primary details have not been verified within the last quarter, and they might be outdated. If you think we are missing something, please use the means on this page to comment or suggest changes. All reviews and comments are highly encouranged and appreciated as they help everyone in the community to make an informed choice. Please always be kind and objective when evaluating a product and sharing your opinion.