Software Alternatives & Reviews

BINK VS PlayFab

Compare BINK VS PlayFab and see what are their differences

BINK logo BINK

RAD Game Tools' web page.

PlayFab logo PlayFab

PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.
  • BINK Landing page
    Landing page //
    2022-10-22
  • PlayFab Landing page
    Landing page //
    2022-01-14

BINK videos

Zwracacie uwagę na ilość wypitej wody w ciągu dnia?🤔 Butelka Bink Wam w tym pomoże!

More videos:

  • Review - Tag and Bink Are Becoming Canon...So Who Are They?
  • Review - Bink! Speaks on Nipsey Hussle's Relationship with Jay-Z | The Hunnids Podcast Part 1

PlayFab videos

GameSparks vs PlayFab: Best Price? Trust? Features? Current+Future Value?

More videos:

  • Tutorial - PlayFab Tutorial - Multiplayer Back-End for Unity
  • Review - Meet Playfab - The Intelligent Backend Platform for Games

Category Popularity

0-100% (relative to BINK and PlayFab)
Game Development
29 29%
71% 71
Developer Tools
0 0%
100% 100
Game Engine
41 41%
59% 59
3D Game Engine
100 100%
0% 0

User comments

Share your experience with using BINK and PlayFab. For example, how are they different and which one is better?
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Social recommendations and mentions

Based on our record, PlayFab seems to be a lot more popular than BINK. While we know about 16 links to PlayFab, we've tracked only 1 mention of BINK. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

BINK mentions (1)

  • Possible to encode binkaudio_rdft?
    I would like to create Bink videos for the original version of Empire Earth. However, EE requires binkaudio_rdft but the modern versions of Bink are using binkaudio_dct. Tools like ffmpeg will read both audio formats but do not encode binkaudio_rdft. The oldest version of RAD Video Tools I have been able to get is 1.300J, looking at the change history on radgametools.com it seems you need at least version 1.2j... Source: about 3 years ago

PlayFab mentions (16)

  • Multiplayer developers, how do you store player data?
    I think the best way to get started is PlayFab they have a great C++ & Blueprint UE plugin. Source: 6 months ago
  • Any suggestion for a backend as a service for highscore/ranking data that is more customizable than Google Play?
    I’ve used playfab in the past to good success https://playfab.com/. Source: about 1 year ago
  • Magtatanong lang po.
    Kung gusto mo multiplayer game you can use Azure Playfab: https://playfab.com may "free" tier sila for development. Source: over 1 year ago
  • Leaderboard online in Unreal Engine 4.26
    Look into Microsoft's Azure PlayFab for something like this. There's a plugin for Unreal, though all of PlayFab's documentation seems to be for C# for Unity. Source: about 2 years ago
  • The Fundamentals of LiveOps with PlayFab
    This video blog provides a high-level overview of Azure PlayFab and how its services like LiveOps can be used to makes games more engaging for your players. Source: about 2 years ago
View more

What are some alternatives?

When comparing BINK and PlayFab, you can also consider the following products

BitBucket - Bitbucket is a free code hosting site for Mercurial and Git. Manage your development with a hosted wiki, issue tracker and source code.

Nakama - Nakama is an open-source distributed social and realtime server for games and apps.

Amazon GameLift - Amazon Gamelift is a dedicated server platform for online video gaming. Notable customers include High Horse Entertainment, Wargaming Mobile, Gearbox Software, Aon Interactive and Proletariat, Inc... read more.

Firebase - Firebase is a cloud service designed to power real-time, collaborative applications for mobile and web.

LibGDX - Libgdx is a Java game development framework that provides a unified API that works across all...

Photon Engine - Independent networking engine and multiplayer platform.