Software Alternatives, Accelerators & Startups

Bevy Engine VS Armor Paint

Compare Bevy Engine VS Armor Paint and see what are their differences

Bevy Engine logo Bevy Engine

Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!

Armor Paint logo Armor Paint

Armor paint is a standalone software for 3d texture painting in PBR.
  • Bevy Engine Landing page
    Landing page //
    2023-11-06
  • Armor Paint Landing page
    Landing page //
    2023-07-25

Bevy Engine videos

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Armor Paint videos

Armor Paint | Rifle Timelapse

Category Popularity

0-100% (relative to Bevy Engine and Armor Paint)
Games
100 100%
0% 0
3D
0 0%
100% 100
Game Development
33 33%
67% 67
3D Modeling
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, Armor Paint should be more popular than Bevy Engine. It has been mentiond 18 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Bevy Engine mentions (6)

  • Voronoi, Manhattan, random
    Bevy. A very young engine where you need to write the game entirely in Rust—that was appealing. But fatal flaws overshadowed everything: no editor, the engine brutally enforces the ECS approach, and the game's architecture must literally bend to fit this paradigm. So, you won't migrate to another engine at all—you just throw away all the code and start from scratch. - Source: dev.to / about 1 month ago
  • Web Game Engines and Libraries
    Missing one of the best choices as long as "maturity" isn't on the top of your list: Bevy - https://bevyengine.org/ Game engine written in Rust, leveraging ECS in almost every place and way, with a really capable WASM export option. Wrestling ECS for the first time might take you some time, but in my experience helps you keep game code as clean and decoupled as game code could be. - Source: Hacker News / about 2 months ago
  • 3D and 2D: Testing out my cross-platform graphics engine
    I don't see WASM/WebGPU changing anything when it comes to gaming, as an industry, personally. 3d visualizations and interactive websites? Yeah definitely a nice improvement over WebGL 2, if years late. WebGPU is pretty far behind what AAA games are using even as of 6 years ago. There's extra overhead and security in the WebGPU spec that AAA games do not want. Browsers do not lend themselves to downloading 300gb... - Source: Hacker News / 2 months ago
  • 3D and 2D: Testing out my cross-platform graphics engine
    Can't https://bevyengine.org/ do this? https://wgpu.rs/ makes this possible with Rust. - Source: Hacker News / 2 months ago
  • A minimal working Rust / SDL2 / WASM browser game
    Check out Bevy. https://bevyengine.org/. - Source: Hacker News / 5 months ago
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Armor Paint mentions (18)

  • 3D and 2D: Testing out my cross-platform graphics engine
    I am glad people are working on it!! Have you seen Kha by any chance? It has similar goals. I find it quite awesome, but it won't gain mass adoption for a bunch of reasons. https://github.com/Kode/Kha, which is utilised by ArmorPaint https://armorpaint.org. I also use Zui for my own bespoke 2D game engine. I find this tech and tooling really quite amazing (just look at how little source code Zui has) given just... - Source: Hacker News / 2 months ago
  • Best practice workflow for importing objects from Blender to Unreal
    A lot of people use Substance Painter (or other tools - thinking of trying out Armor Paint at some point) to make the textures separately after making the mesh and UVs in Blender. It's definitely possible to do texturing and so on within Blender as well, but I personally haven't found a good workflow for this yet for producing high-quality results. Source: 10 months ago
  • KDE and GNOME seek $100k to turn Flathub into a store for the Linux desktop
    One of the best examples of this is Armorpaint an open source texture painting tool. Source: over 1 year ago
  • Texturing Programs
    ArmorPaint - haven't used that one, but it looks promissing. Source: over 1 year ago
  • Getting into modding
    - Snowrunner Game - from either steam or epic games - Text Editor - I use atom from GitHub (https://atom.io/) - 3D modelling Software - I use Blender (https://www.blender.org/download/) - Texturing Software - I use ArmorPaint (https://armorpaint.org/) - Image Software that can open and edit tga files - I use Affinity Designer (https://affinity.serif.com/en-gb/designer/) - File zip Software - I use 7zip... Source: almost 2 years ago
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What are some alternatives?

When comparing Bevy Engine and Armor Paint, you can also consider the following products

Godot Engine - Feature-packed 2D and 3D open source game engine.

Quixel Mixer - Mixer is a PBR creation suite that uses brushes and non-destructive layering to generate all types of maps.

Unity - The multiplatform game creation tools for everyone.

Substance 3D Painter - Substance 3D Painter has the tools you need to texture your 3D assets, from advanced brushes to Smart Materials that automatically adapt to your model. Breathe life into your art.

Graphite Editor - Graphite is an open source, cross-platform digital content creation desktop and web application for 2D graphics editing, photo processing, vector art, digital painting, illustration, data visualization, compositing, and more.

3D-Coat - 3D-Coat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.