Software Alternatives & Reviews

Babylon.js VS Xmonad

Compare Babylon.js VS Xmonad and see what are their differences

Babylon.js logo Babylon.js

A complete JavaScript framework for building 3D games with HTML5, WebGL and Web Audio

Xmonad logo Xmonad

xmonad is a dynamically tiling X11 window manager that is written and configured in Haskell.
  • Babylon.js Landing page
    Landing page //
    2023-04-30
  • Xmonad Landing page
    Landing page //
    2022-04-01

Babylon.js videos

Learn the Basics of Babylon.js in 35 MINUTES

Xmonad videos

Xmonad Review

More videos:

  • Review - Hacking on Xmonad - GridSelect, ToggleStruts, ToggleBorders
  • Review - Obscure Window Manager Project - Xmonad

Category Popularity

0-100% (relative to Babylon.js and Xmonad)
Game Development
100 100%
0% 0
Window Manager
0 0%
100% 100
Game Engine
100 100%
0% 0
Linux
0 0%
100% 100

User comments

Share your experience with using Babylon.js and Xmonad. For example, how are they different and which one is better?
Log in or Post with

Reviews

These are some of the external sources and on-site user reviews we've used to compare Babylon.js and Xmonad

Babylon.js Reviews

We have no reviews of Babylon.js yet.
Be the first one to post

Xmonad Reviews

Top 13 Best Tiling Window Managers For Linux In 2022
XMonad is a dynamic tiling X11 window manager that allows you to automate window finding and alignment. It may be customised with its own extension library, which includes choices for status bars and window decorations. It’s also simple to set up, stable, and minimal.
Source: www.hubtech.org
13 Best Tiling Window Managers for Linux
spectrwm is a small, dynamic, xmonad, and dwm-inspired reparenting and tiling window manager built for X11 to be fast, compact, and concise. It was created with the aim of solving the issues of xmonad and dwm face.
Source: www.tecmint.com
5 Great Tiling Window Managers for Linux
Xmonad is a tiling window manager written in Haskell. Like most (if not all) window managers, it comes with no frills or window decorations. The keyboard shortcuts are top notch. It works out-of-the-box and is very user friendly. On top of all that, Xmonad sports a fairly big extension library (which can add on even more functionality).

Social recommendations and mentions

Based on our record, Xmonad should be more popular than Babylon.js. It has been mentiond 14 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Babylon.js mentions (6)

  • [AskJS] Is it advisable to use Unity to develop games using JavaScript?
    Take a look at babylonjs.com it's a full game engine javascript/typescript with lots of great tutorials. Electron + babylonjs for a standalone installable game if you like, otherwise web distribution is great. Source: about 1 year ago
  • Loading maps and other elements in html5
    Most game engines translate very poorly to the web. Use a game engine specifically made for the web instead. For example babylon.js. Source: over 1 year ago
  • Made a WebGL gallery to show off some shaders and my new song. Built w/ Babylon.js
    All in all it's taken me three years to build this haha. But I actually built the tool itself that others can use to build galleries like this. My dream is for non-technical people to be able to make this kind of stuff. That tool is called Frame (learn.framevr.io) and it's built with babylon.js. These shaders shown here can also be coded from scratch (not easy) or built with a tool from babylon.js called the Node... Source: almost 2 years ago
  • Game engine for a 3D multiplayer browser game
    BabylonJS (https://babylonjs.com/, free): powerful, less close to the metal, used by famous companies for famous games (https://www.babylonjs.com/games/). Source: over 2 years ago
  • Resizing a Godot HTML5 game to fit screens such as mobile.
    I don't know your programming and web developing skills but another option would be using a web rendering engine like Pixie or Babylon. Then you can use html/css combined with the provided browser api's to handle your ui and user input. Source: almost 3 years ago
View more

Xmonad mentions (14)

  • [Media] shrs: a shell that is configurable and extensible in rust
    Hey everyone 👋 ! I'm currently working on a rust library for building and configuring your own shell! It's inspired by projects like xmonad and penrose where the configuration of the program is done in code. This means that for example, instead of using Bash's arcane syntax for configuring the prompt, it can be configured instead using a rust builder pattern! The project itself is still at a very young stage, so... Source: about 1 year ago
  • What LaTeX setup do you use?
    There are a few other things I could mention, but there are more like side issues, and not relevant to my actual LaTeX setup. First and foremost—and thus perhaps noteworthy after all—is bibliography management with arxiv-citation (see here for more words). This is integrated very well with the XMonad window manager, which makes it even more of a joy to use. Source: about 1 year ago
  • How to map arrows keys to CapsLock+(h,i,j,k) shortcuts in i3
    Another way to do it (and works on Linux and other platforms) is with XMonad, defining Caps Lock as a layer key. Source: almost 2 years ago
  • Can ISTP like abstract things and theories?
    I tried it once, it was alright. https://xmonad.org/ But I prefer to build my own. Source: almost 2 years ago
  • What exactly is a tiling window manager?
    Here is another tiling wm with screenshots: Https://xmonad.org/. Source: almost 2 years ago
View more

What are some alternatives?

When comparing Babylon.js and Xmonad, you can also consider the following products

PlayCanvas - PlayCanvas is an open-source game engine built on WebGL and WebVR.

i3 - A dynamic tiling window manager designed for X11, inspired by wmii, and written in C.

Godot Engine - Feature-packed 2D and 3D open source game engine.

dwm - dwm is a dynamic window manager for X. It manages windows in tiled, monocle and floating layouts. All of the layouts can be applied dynamically, optimising the environment for the application in use and the task performed.

Tombstone Engine - A direct successor to the C4 engine.

awesome - A dynamic window manager for the X Window System developed in the C and Lua programming languages.