Software Alternatives & Reviews

Babylon.js VS PixiJS

Compare Babylon.js VS PixiJS and see what are their differences

Babylon.js logo Babylon.js

A complete JavaScript framework for building 3D games with HTML5, WebGL and Web Audio

PixiJS logo PixiJS

Fast and flexible WebGL-based HTML5 game and app development library.
  • Babylon.js Landing page
    Landing page //
    2023-04-30
  • PixiJS Landing page
    Landing page //
    2023-07-25

Babylon.js videos

Learn the Basics of Babylon.js in 35 MINUTES

PixiJS videos

PixiJS Part 3: Renderer, Ticker, & Stage

More videos:

  • Review - Learn PixiJS in 20 Minutes

Category Popularity

0-100% (relative to Babylon.js and PixiJS)
Game Development
49 49%
51% 51
Javascript UI Libraries
0 0%
100% 100
Game Engine
44 44%
56% 56
Flowcharts
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, PixiJS seems to be a lot more popular than Babylon.js. While we know about 68 links to PixiJS, we've tracked only 6 mentions of Babylon.js. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Babylon.js mentions (6)

  • [AskJS] Is it advisable to use Unity to develop games using JavaScript?
    Take a look at babylonjs.com it's a full game engine javascript/typescript with lots of great tutorials. Electron + babylonjs for a standalone installable game if you like, otherwise web distribution is great. Source: over 1 year ago
  • Loading maps and other elements in html5
    Most game engines translate very poorly to the web. Use a game engine specifically made for the web instead. For example babylon.js. Source: over 1 year ago
  • Made a WebGL gallery to show off some shaders and my new song. Built w/ Babylon.js
    All in all it's taken me three years to build this haha. But I actually built the tool itself that others can use to build galleries like this. My dream is for non-technical people to be able to make this kind of stuff. That tool is called Frame (learn.framevr.io) and it's built with babylon.js. These shaders shown here can also be coded from scratch (not easy) or built with a tool from babylon.js called the Node... Source: almost 2 years ago
  • Game engine for a 3D multiplayer browser game
    BabylonJS (https://babylonjs.com/, free): powerful, less close to the metal, used by famous companies for famous games (https://www.babylonjs.com/games/). Source: over 2 years ago
  • Resizing a Godot HTML5 game to fit screens such as mobile.
    I don't know your programming and web developing skills but another option would be using a web rendering engine like Pixie or Babylon. Then you can use html/css combined with the provided browser api's to handle your ui and user input. Source: almost 3 years ago
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PixiJS mentions (68)

  • JSON Canvas – An open file format for infinite canvas data
    The canvas in Obsidian is as the whole app very well made. I wondered what they are using as well. My guess is https://www.xyflow.com/, which is for drawing nodes. More general purpose would be http://fabricjs.com/. Or very low level https://pixijs.com/. - Source: Hacker News / about 2 months ago
  • A Visual Interactive Guide to Bloom Filters
    Https://pixijs.com/ and https://gsap.com/. All of the source code for my posts can be found at https://github.com/samwho/visualisations :). - Source: Hacker News / 3 months ago
  • My thought on different engines
    For full web games (yeah, I come from the web, so I try to make my family proud), I will recommend PixiJS. It has great support for TypeScript and works very well with Vite. It's lighter than other game engines, so it's better for web games. But you will need to do a lot of things by yourself. - Source: dev.to / 5 months ago
  • Ask HN: Possible to make a game engine in the browser?
    Https://openarena.live/ There's also a bunch of Javascript game engines: https://github.com/collections/javascript-game-engines Or PixiJS for 2D: https://pixijs.com/. - Source: Hacker News / 7 months ago
  • Rebuilding Isometric World
    That approach works well for what I was trying to archive but I am planning on adding more functionality into the website. Hence in this article, let me rebuild the project using Pixi.js and it’s React binding, React Pixi. - Source: dev.to / 7 months ago
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What are some alternatives?

When comparing Babylon.js and PixiJS, you can also consider the following products

PlayCanvas - PlayCanvas is an open-source game engine built on WebGL and WebVR.

Three.js - A JavaScript 3D library which makes WebGL simpler.

Godot Engine - Feature-packed 2D and 3D open source game engine.

Phaser - Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.

Tombstone Engine - A direct successor to the C4 engine.

p5.js - JS library for creating graphic and interactive experiences