Based on our record, Flutter.dev seems to be a lot more popular than Babylon.js. While we know about 340 links to Flutter.dev, we've tracked only 6 mentions of Babylon.js. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Take a look at babylonjs.com it's a full game engine javascript/typescript with lots of great tutorials. Electron + babylonjs for a standalone installable game if you like, otherwise web distribution is great. Source: about 1 year ago
Most game engines translate very poorly to the web. Use a game engine specifically made for the web instead. For example babylon.js. Source: over 1 year ago
All in all it's taken me three years to build this haha. But I actually built the tool itself that others can use to build galleries like this. My dream is for non-technical people to be able to make this kind of stuff. That tool is called Frame (learn.framevr.io) and it's built with babylon.js. These shaders shown here can also be coded from scratch (not easy) or built with a tool from babylon.js called the Node... Source: almost 2 years ago
BabylonJS (https://babylonjs.com/, free): powerful, less close to the metal, used by famous companies for famous games (https://www.babylonjs.com/games/). Source: over 2 years ago
I don't know your programming and web developing skills but another option would be using a web rendering engine like Pixie or Babylon. Then you can use html/css combined with the provided browser api's to handle your ui and user input. Source: over 2 years ago
If you are considering Electron/React then I would suggest adding Flutter to your list of technologies to consider. It uses Dart (a language similar to C#) and has a lot going for it… relatively quick to get up to speed with, fantastic developer experience (e.g., hot reload, great IDE support, good development tools) and very strong cross-platform support: it generates native iOS, Android, MacOS, Windows and Linux... - Source: Hacker News / about 1 month ago
You can find the React Native documentation here and Flutter Documentation here. - Source: dev.to / about 2 months ago
Download the Flutter SDK: Visit the Flutter official website (https://flutter.dev/), click "Get Started", select the download link suitable for your operating system, and download the Flutter SDK zip file. - Source: dev.to / 3 months ago
Flutter: Google's UI toolkit that can compile to iOS and Android platforms from a single codebase. - Source: dev.to / 4 months ago
I see you have mobile dev experience so my advice would be: Step 1: learn Flutter/Dart https://flutter.dev/ Step 2: learn some decent architecture such as https://resocoder.com/2020/03/09/flutter-firebase-ddd-course-1-domain-driven-design-principles/ Step 3: Make an app using that architecture and put it on Github to demonstrate your understanding of the architecture and the flutter ecosystem. Something with a... Source: 5 months ago
PlayCanvas - PlayCanvas is an open-source game engine built on WebGL and WebVR.
React Native - A framework for building native apps with React
Godot Engine - Feature-packed 2D and 3D open source game engine.
import.io - Import. io helps its users find the internet data they need, organize and store it, and transform it into a format that provides them with the context they need.
Tombstone Engine - A direct successor to the C4 engine.
Content Grabber - Content Grabber is an automated web scraping tool.