Based on our record, Babylon.js seems to be more popular. It has been mentiond 6 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Take a look at babylonjs.com it's a full game engine javascript/typescript with lots of great tutorials. Electron + babylonjs for a standalone installable game if you like, otherwise web distribution is great. Source: over 2 years ago
Most game engines translate very poorly to the web. Use a game engine specifically made for the web instead. For example babylon.js. Source: over 2 years ago
All in all it's taken me three years to build this haha. But I actually built the tool itself that others can use to build galleries like this. My dream is for non-technical people to be able to make this kind of stuff. That tool is called Frame (learn.framevr.io) and it's built with babylon.js. These shaders shown here can also be coded from scratch (not easy) or built with a tool from babylon.js called the Node... Source: almost 3 years ago
BabylonJS (https://babylonjs.com/, free): powerful, less close to the metal, used by famous companies for famous games (https://www.babylonjs.com/games/). Source: over 3 years ago
I don't know your programming and web developing skills but another option would be using a web rendering engine like Pixie or Babylon. Then you can use html/css combined with the provided browser api's to handle your ui and user input. Source: almost 4 years ago
PlayCanvas - PlayCanvas is an open-source game engine built on WebGL and WebVR.
MonoGame - MonoGame is an open source implementation of the Microsoft XNA 4 Framework.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Tombstone Engine - A direct successor to the C4 engine.
Construct 2 - Scirra Construct is a 2D game development engine with a focus on building games visually.
Armory3D - Armory 3D is a free and open source game development software developed using Haxe and Kha and made to run inside Blender.