Software Alternatives & Reviews

AudioKit VS Amazon GameLift

Compare AudioKit VS Amazon GameLift and see what are their differences

AudioKit logo AudioKit

Audio synthesis, processing, and analysis tool.

Amazon GameLift logo Amazon GameLift

Amazon Gamelift is a dedicated server platform for online video gaming. Notable customers include High Horse Entertainment, Wargaming Mobile, Gearbox Software, Aon Interactive and Proletariat, Inc... read more.
  • AudioKit Landing page
    Landing page //
    2022-12-28
  • Amazon GameLift Landing page
    Landing page //
    2023-03-23

AudioKit videos

AudioKit Pro AR-909 iOS Limited Edition App Review

More videos:

  • Review - AudioKit Pro - HOUSE: Mark 1 iOS app review
  • Review - Audiokit AudioTune Review:iOS tuner that works!?

Amazon GameLift videos

Amazon Gamelift: Amazon Gamelift Dedicated Game Server Hosting Made Easy

More videos:

  • Review - Creating realtime game servers in minutes with Amazon GameLift

Category Popularity

0-100% (relative to AudioKit and Amazon GameLift)
Development Tools
100 100%
0% 0
Game Development
0 0%
100% 100
Entertainment Vertical Software
Game Engine
0 0%
100% 100

User comments

Share your experience with using AudioKit and Amazon GameLift. For example, how are they different and which one is better?
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Social recommendations and mentions

Based on our record, Amazon GameLift should be more popular than AudioKit. It has been mentiond 13 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

AudioKit mentions (3)

  • I spent the xmas break learning how to make my own plugins
    It seems to be the industry standard at least. I have played around with iPlug2 and AudioKit a little bit but not enough to really form an opinion. (iPlug2 is described by the authors as "not production ready" and AudioKit is mac / ios only). Source: over 2 years ago
  • How to make something like audacity in IOS?
    You’re up for a lot of work, but I would start with AudioKit which is an abstraction over AVFoundation. Source: over 2 years ago
  • Best way to consume CMake based C lib in Swift for iOs/desktop
    I can’t help with that, but I would suggest looking at AudioKit. Even if it doesn’t help you replace that dependency, it might give you pointers for doing it yourself. Source: almost 3 years ago

Amazon GameLift mentions (13)

  • Why does BHVR refuse to acknowledge this? I went out of my way to upgrade my internet since 2021 to have 35-45ms ping, but killers like this can VPN or play on dial-up and it goes in their favour? Why am I being punished for having good internet?
    You think Amazon servers aren't industry standard? https://aws.amazon.com/gamelift/. Source: 11 months ago
  • Nexon's in-house notice spread in KR community
    There are a ton of technology solutions sold by other companies these days that - with the appropriate funding - can accelerate the timeline of damn near any project, multiplayer online games included. With a bit of expertise and a big enough credit limit, damn near anything's possible. Source: about 1 year ago
  • Looking for free advice
    Before you get too far into things, give the documentation on GameLift a read: https://aws.amazon.com/gamelift/ I’ve never used it myself but it’s an AWS service that handles a lot of the “this is annoying” of deploying game servers on the AWS cloud. It can be used as a complete solution or as modules, and some of those modules might ease your development time. Source: over 1 year ago
  • I'm monitoring network traffic of my Playstation and noticed increased numbers of p2p-hosted games instead of dedicated servers
    On PC, less than 5% of my matches are P2P connections. Google Cloud Game Servers can handle high amount of traffic; it is Google for God's sake! Google & Amazon host a lot of games. The only logical reason that would make the game switch to a player-hosted match should be because you & your opponent are closer to each other than the nearest server, but that's not always the case from the matches I see on PC. I am... Source: almost 2 years ago
  • What's New with AWS: Amazon GameLift launches new console experience
    Amazon GameLift now offers a new console experience that provides a more intuitive way to manage and scale your game servers on AWS. The redesigned console has new left-hand navigation that makes it easy to switch between various GameLift features such as managing and creating builds, scripts, fleets, FlexMatch, and includes helpful resource links like “Prepare to launch”, and service quotas. The new interface... - Source: dev.to / almost 2 years ago
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What are some alternatives?

When comparing AudioKit and Amazon GameLift, you can also consider the following products

JUCE - JUCE is a wide-ranging C++ class library for building rich cross-platform applications and plugins...

BitBucket - Bitbucket is a free code hosting site for Mercurial and Git. Manage your development with a hosted wiki, issue tracker and source code.

deltaDNA - deltaDNA is a real-time game analytics and marketing platform.

XInput - XInput is an API that allows applications to receive input from the Xbox Controller for Windows.

SyncOnSet - Script breakdowns, inventory tracking, photo management, and more.

LibGDX - Libgdx is a Java game development framework that provides a unified API that works across all...