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Pixi.js might be a bit more popular than Atropos. We know about 5 links to it since March 2021 and only 4 links to Atropos. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Atropos is a lightweight, accessible, open-source JavaScript library that creates stunning, touch-friendly 3D parallax hover effects. Available for JavaScript, React, Vue.js, and Svelte. - Source: dev.to / 12 months ago
B) use one of the existing parallax hover libraries or tutorials. Https://www.youtube.com/watch?v=DvjiTCHC-uY Https://atroposjs.com/ Just to post the first two google hits. Didn't want to put search deeper. I would use custom code if you want to have the same effect. Source: about 1 year ago
Is there any plugin or something maybe for elementor that can do this https://atroposjs.com/ ? Source: about 1 year ago
I generally use Atropos for such 3D hover effects and the cursor following shine effect is pretty easy and you can find tons of guides online for that. Source: over 1 year ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / about 1 month ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 2 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago
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