Based on our record, Three.js seems to be a lot more popular than Armory3D. While we know about 229 links to Three.js, we've tracked only 10 mentions of Armory3D. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
What's really missing is an open source "bring your own engine and asset pipeline" editor tool. Game editors have pretty much arrived at the Unity data model and editor workflow (game object outliner to the left, scene view in the middle, property panel on the right, asset panel at the bottom, plus custom panels). The Unity Editor and asset pipeline is hackable enough to use it as editor for another engine, I did... - Source: Hacker News / 8 months ago
There are two primary contenders to replace the BGE. One is Armory3D (https://armory3d.org/) It has a ton of potential, and outputs to multiple formats including web. But it's a one-developer show and it's been really inconsistent. I taught a class on prototyping 3D games with it, but updates are slow and inconsistent, as is the documentation. Too bad, because it's a promising project, with a blueprints-like... Source: about 1 year ago
Armory3D is also interesting, not a fork of the original BGE AFAIK but integrates with Blender. Source: over 1 year ago
Another game engine blender https://armory3d.org/. Source: over 1 year ago
I don't know what it's worth, but Armory3D is also an engine built with Blender : https://armory3d.org/. Source: over 1 year ago
Here's how we used Three.js to place and find affirmations in the sky. - Source: dev.to / about 1 month ago
Three.js is dedicated to generating 3D visuals, offering a powerful suite of features and tools. It is built atop WebGL and optimizes GPU usage for rapid rendering, ensuring smooth performance across devices, including those with limited resources. Three.js's versatility allows for the creation of a vast spectrum of 3D graphics and animations, ranging from simple shapes to intricate models. - Source: dev.to / about 1 month ago
Most of frontend libraries are made with Vanilla JS. An example of library that you might frequently use is "Chart.js". But React is not compatible with Chart.js so here it comes "React-chartjs-2" A wrapper library to work with Chart.js in React ecosystem. Oh you want to use "three.js" for some cool 3D? You will need "React-three/fiber". In my case, I need to implement "telegram-web-app", not so fast, I have to... - Source: dev.to / about 2 months ago
The websites uses a 3D library called three.js https://threejs.org/ I think it is used for the loading splash screen. - Source: Hacker News / about 2 months ago
For one of my 100-Day Challenges, I chose to dive into Three.js, a JavaScript 3D library. It's easy to start learning, and it becomes difficult to master with the inclusion of shaders. - Source: dev.to / 3 months ago
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