Software Alternatives & Reviews

AppGameKit VS raylib

Compare AppGameKit VS raylib and see what are their differences

AppGameKit logo AppGameKit

AppGameKit is a game development platform for mobile devices.

raylib logo raylib

Cross-platform, open-source game development library in C.
  • AppGameKit Landing page
    Landing page //
    2021-12-23
  • raylib Landing page
    Landing page //
    2022-07-08

AppGameKit videos

AppGameKit Studio -- Introduction and Crash Course Tutorial

raylib videos

Raylib 3.0 Released -- The Best Way to Learn C or C++ Game Development*

More videos:

  • Tutorial - Raylib tutorial | Episode 1 | Setting up Raylib and Creating a Window
  • Review - RayLib Receives An Epic MegaGrant!

Category Popularity

0-100% (relative to AppGameKit and raylib)
Game Development
74 74%
26% 26
Game Engine
68 68%
32% 32
3D Game Engine
65 65%
35% 35
Java
100 100%
0% 0

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare AppGameKit and raylib

AppGameKit Reviews

The Top 10 Video Game Engines
AppGameKit utilizes Vulkan as its coding language and doubles down on its cross-platform support. You can get started easily, have everything running quickly, and branch out to different platforms, achieving a large amount of exposure for your game.
Top 10 Mobile Game Development Tools For Intellectual Games
AppGamekit shares a similarity with Marmalade of “write once and run anywhere.” It uses its own scripting language that is quite easy to learn as it is similar to C++. The game development tool is user-friendly and caters to every type of developer from beginners to experts.
Source: unaryteam.com
The Best 15 Mobile Game Engines / Development Platforms & Tools in 2020
AppGameKit is great but it’s not C++ like. I would say it’s BASIC kinda language. But it’s not the exact BASIC that you know from Visual Basic, still quite familiar. New(ish) AppGameKit Studio has great features and fully backwards compatible with AppGameKit Classic.
Source: thetool.io

raylib Reviews

  1. Raylib, a hidden Powerhouse

    I got to know Raylib just a few days ago taking a course on learning C++ to start using Unreal Engine. I have a background with assembler(a long time ago), Python/Pygame, C#/Monogame, and Unity/C#. Within the few days I used it, I am simply blown away by the simplicity but yet extremely powerful Raylib library. The routines and functions are very clear and access is very simple. Everything is well documented. I am yet to go in-depth with the library but I never had such an experience in the past building games, which is my main interest. If you stumbled upon this by chance stop and give it a go. You'll never regret it. Right now I am thinking of the many ways I can use this with the languages I know.

    🏁 Competitors: MonoGame, Pygame

Social recommendations and mentions

Based on our record, raylib seems to be more popular. It has been mentiond 6 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

AppGameKit mentions (0)

We have not tracked any mentions of AppGameKit yet. Tracking of AppGameKit recommendations started around Mar 2021.

raylib mentions (6)

  • Are there any game engines that support 3D that are more code orientated?
    It sounds like you're maybe asking for code frameworks/libraries instead of engines? Something like https://raylib.com/ might be better suited? Source: about 1 year ago
  • How can I make graphics games using cpp?
    I would recommend SFML or Raylib, they're both excellent and fairly easy to set up, plus have really good documentation. And if you decide to really dig into them you'll eventually be able to create any game you want. Source: over 1 year ago
  • Best C++ libraries for 2D game development
    I'd also recommend raylib as an option. Check out its website: http://raylib.com/. It is beginner friendly enough with good cheatsheet and examples. Source: almost 2 years ago
  • Question about graphic/game libraries
    Finally, you can use raylib.com , a C library but it has a great interface and multiple examples. Howeve, it is not wide-spread like SDL. Source: over 2 years ago
  • confused new dev
    The easiest option is C# and Unity, even though I think at some point (if you want to experience real programming) you'd better off using a framework. Source: almost 3 years ago
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What are some alternatives?

When comparing AppGameKit and raylib, you can also consider the following products

Godot Engine - Feature-packed 2D and 3D open source game engine.

SFML - SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network.

MonoGame - MonoGame is an open source implementation of the Microsoft XNA 4 Framework.

SDL - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...

RPG Maker - Make your own PC game with RPG Maker. Our easy to use tools are simple enough for a child, and powerful enough for a developer. Try it free today!

Vulkan - Vulkan is a new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.