Based on our record, Twine seems to be a lot more popular than Amazon Lumberyard. While we know about 276 links to Twine, we've tracked only 9 mentions of Amazon Lumberyard. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Although, whatever the deal might've been, Amazon has since donated Lumberyard to the Open 3D Foundation which renamed it to the Open 3D Engine (O3DE) so they probably don't care nearly as much about upstream fixes anymore if they ever did. Source: 12 months ago
When I Googled Amazon Lumberyard, this was the first hit: https://aws.amazon.com/lumberyard/. Source: about 1 year ago
Some of the game engines we have now have photogrammetry technology built-in, meaning that developers can easily integrate it into their games. This allows for even more detailed and realistic environments to be created in 3D games. The most prominent being Unreal, Unity, and Lumberyard -- including new and beginner-friendly ones like Panda3D and Yahaha. All of these game engines have photogrammetry at their core... Source: about 1 year ago
It really doesn't help that it started development on Lumberyard which is now a dead product. https://aws.amazon.com/lumberyard/. Source: about 1 year ago
Amazon has apparently declared Lumberyard dead, incidentally: https://aws.amazon.com/lumberyard/. Source: over 1 year ago
I think you and your kid would have fun designing a Choose Your Own Adventure game in Twine. https://twinery.org/ FWIW, there are a bunch of simple modern GUI builders, including GUI builders for the web, but none of them are popular, due to the sweet spot of supply and demand that Hypercard hit. When Hypercard launched, it came with every Mac, it was free, and there was nothing else like it available on... - Source: Hacker News / 20 days ago
There's ChoiceScript by Choice Of Games. It's more along the lines of Choose Your Own Adventure. If you're hoping to make something with a fair amount of random events, you might want to check out Twine. Source: 5 months ago
You use something like https://twinery.org/ for creating the dialogues, and then write abstract code to handle that. Source: 6 months ago
The Twine website links to a few, along with thousands at IFDB; https://ifdb.org/search?searchbar=system%3Atwine And itch: https://itch.io/games/tag-twine See the Twinery for more, including the spec: https://twinery.org/. - Source: Hacker News / 6 months ago
The story is from my own mind, of course. I will maybe use Twine to help me with all the possible way to go, not sure yet. Source: 7 months ago
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