Software Alternatives & Reviews

Amazon GameLift VS JOGL

Compare Amazon GameLift VS JOGL and see what are their differences

Amazon GameLift logo Amazon GameLift

Amazon Gamelift is a dedicated server platform for online video gaming. Notable customers include High Horse Entertainment, Wargaming Mobile, Gearbox Software, Aon Interactive and Proletariat, Inc... read more.

JOGL logo JOGL

Game Development
  • Amazon GameLift Landing page
    Landing page //
    2023-03-23
  • JOGL Landing page
    Landing page //
    2023-08-29

Amazon GameLift videos

Amazon Gamelift: Amazon Gamelift Dedicated Game Server Hosting Made Easy

More videos:

  • Review - Creating realtime game servers in minutes with Amazon GameLift

JOGL videos

Introduction to JOGL

More videos:

  • Review - JOGL Interview Questions and Answers
  • Review - JOGL Africa: Introduction Event

Category Popularity

0-100% (relative to Amazon GameLift and JOGL)
Game Development
78 78%
22% 22
Game Engine
78 78%
22% 22
3D Game Engine
74 74%
26% 26
Photos & Graphics
71 71%
29% 29

User comments

Share your experience with using Amazon GameLift and JOGL. For example, how are they different and which one is better?
Log in or Post with

Social recommendations and mentions

Based on our record, Amazon GameLift should be more popular than JOGL. It has been mentiond 13 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Amazon GameLift mentions (13)

  • Why does BHVR refuse to acknowledge this? I went out of my way to upgrade my internet since 2021 to have 35-45ms ping, but killers like this can VPN or play on dial-up and it goes in their favour? Why am I being punished for having good internet?
    You think Amazon servers aren't industry standard? https://aws.amazon.com/gamelift/. Source: 11 months ago
  • Nexon's in-house notice spread in KR community
    There are a ton of technology solutions sold by other companies these days that - with the appropriate funding - can accelerate the timeline of damn near any project, multiplayer online games included. With a bit of expertise and a big enough credit limit, damn near anything's possible. Source: about 1 year ago
  • Looking for free advice
    Before you get too far into things, give the documentation on GameLift a read: https://aws.amazon.com/gamelift/ I’ve never used it myself but it’s an AWS service that handles a lot of the “this is annoying” of deploying game servers on the AWS cloud. It can be used as a complete solution or as modules, and some of those modules might ease your development time. Source: over 1 year ago
  • I'm monitoring network traffic of my Playstation and noticed increased numbers of p2p-hosted games instead of dedicated servers
    On PC, less than 5% of my matches are P2P connections. Google Cloud Game Servers can handle high amount of traffic; it is Google for God's sake! Google & Amazon host a lot of games. The only logical reason that would make the game switch to a player-hosted match should be because you & your opponent are closer to each other than the nearest server, but that's not always the case from the matches I see on PC. I am... Source: almost 2 years ago
  • What's New with AWS: Amazon GameLift launches new console experience
    Amazon GameLift now offers a new console experience that provides a more intuitive way to manage and scale your game servers on AWS. The redesigned console has new left-hand navigation that makes it easy to switch between various GameLift features such as managing and creating builds, scripts, fleets, FlexMatch, and includes helpful resource links like “Prepare to launch”, and service quotas. The new interface... - Source: dev.to / almost 2 years ago
View more

JOGL mentions (2)

  • Is it possible to use the GPU to accelerate my my matrixMultiply method, and if so how would you best recommend I do it? I'm still relatively new to Java, and this is my first real swing at some more heavy duty data manipulation
    Many years ago in grad school, I did matrix multiplication for a physics simulation, directly on the GPU, using JOGL. There may be more modern ways to do it, though. Source: over 1 year ago
  • Shaders in Processing
    I tried learning the classic Java version and had modest success. But as soon as I needed to pass large arrays to the shader I got lost in the complexity. I know it requires some kind of interaction with PGL on a PGraphicsOpenGL which "includes a full GLES 2.0 interface" and is documented elsewhere... But you practically need a teacher just to navigate your way through it all. Source: over 2 years ago

What are some alternatives?

When comparing Amazon GameLift and JOGL, you can also consider the following products

BitBucket - Bitbucket is a free code hosting site for Mercurial and Git. Manage your development with a hosted wiki, issue tracker and source code.

XInput - XInput is an API that allows applications to receive input from the Xbox Controller for Windows.

LibGDX - Libgdx is a Java game development framework that provides a unified API that works across all...

Cinemagraph Pro - Cinemagraph Pro makes creation super-easy and fast.

GameAnalytics - Free n' Fast Game Analytics

AppGameKit - AppGameKit is a game development platform for mobile devices.